main: added pause (KEY_SPACE) and "inspect this cell" (MOUSE_BUTTON_LEFT)
This commit is contained in:
52
src/main.c
52
src/main.c
@@ -20,6 +20,13 @@
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#define WIDTH 800
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#define HEIGHT 600
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// Our grid will be of length sqrt(NUM_PROGRAMS). This is the same as
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// 1LU<<(NUM_PROGRAMS_POW_2/2).
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static const size_t GRID_WIDTH = 1LU << (NUM_PROGRAMS_POW_2 / 2);
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static const size_t CELL_WIDTH = WIDTH / GRID_WIDTH;
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static const char *VALID_OPS = "<>{}-+.,[]";
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Color simulation_cell_color(const u8 *program)
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{
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// How do we compute a "colour" for a program? I say we count all the valid
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@@ -38,8 +45,6 @@ Color simulation_cell_color(const u8 *program)
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[']'] = ColorNormalize(ColorFromHSV(0.090, 0.745, 0.812)),
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};
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static const char *VALID_OPS = "<>{}-+.,[]";
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u64 counter[] = {
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['<'] = 0, ['>'] = 0, ['{'] = 0, ['}'] = 0, ['-'] = 0,
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['+'] = 0, ['.'] = 0, [','] = 0, ['['] = 0, [']'] = 0,
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@@ -77,29 +82,28 @@ Color simulation_cell_color(const u8 *program)
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void simulation_draw(struct Simulation *sim)
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{
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// Our grid will be of lengths sqrt(NUM_PROGRAMS) == 1 <<
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// (NUM_PROGRAMS_POW_2/2).
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const size_t GRID_WIDTH = 1LU << (NUM_PROGRAMS_POW_2 / 2);
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const size_t CELL_WIDTH = WIDTH / GRID_WIDTH;
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sv_t sv = SV(sim->buffer, SIMULATION_SIZE);
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for (u64 i = 0; i < SIMULATION_SIZE / SIZEOF_PROGRAM; ++i)
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{
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sv_t program = sv_truncate(sv, SIZEOF_PROGRAM);
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Color color = simulation_cell_color((const u8 *)program.data);
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Color color = simulation_cell_color((const u8 *)program.data);
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u64 x = i / GRID_WIDTH;
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u64 y = i % GRID_WIDTH;
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DrawRectangle(x * CELL_WIDTH, y * CELL_WIDTH, CELL_WIDTH, CELL_WIDTH,
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color);
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if (i == sim->p1 || i == sim->p2)
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if (i == sim->p1)
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{
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DrawRectangleLines(x * CELL_WIDTH, y * CELL_WIDTH, CELL_WIDTH, CELL_WIDTH,
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BLUE);
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}
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if (i == sim->p1)
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{
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DrawRectangleLines(x * CELL_WIDTH, y * CELL_WIDTH, CELL_WIDTH, CELL_WIDTH,
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RED);
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}
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sv = sv_chop_left(sv, 64);
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}
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@@ -112,11 +116,37 @@ int main(void)
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struct Simulation sim = {0};
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simulation_init(&sim);
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bool paused = false;
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InitWindow(WIDTH, HEIGHT, "CompLife");
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SetTargetFPS(60);
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for (size_t ticks = 0; !WindowShouldClose(); ++ticks)
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{
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simulation_update(&sim);
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if (IsKeyPressed(KEY_SPACE))
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{
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paused = !paused;
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}
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if (IsMouseButtonPressed(MOUSE_BUTTON_LEFT))
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{
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Vector2 pos = GetMousePosition();
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u64 x = (pos.x / WIDTH) * GRID_WIDTH;
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u64 y = (pos.y / WIDTH) * GRID_WIDTH;
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printf("(%lu,%lu)=", x, y);
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sv_t sv = sv_truncate(
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sv_chop_left(SV(sim.buffer, SIMULATION_SIZE), (x * GRID_WIDTH) + y),
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64);
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for (u64 i = 0; i < sv.size; ++i)
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{
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if (strchr(VALID_OPS, sv.data[i]))
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{
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printf("%c", sv.data[i]);
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}
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}
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printf("\n");
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}
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if (!paused)
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{
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simulation_update(&sim);
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}
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BeginDrawing();
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ClearBackground(BLACK);
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simulation_draw(&sim);
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