diff --git a/src/main.c b/src/main.c index bfc9cae..af0a6f4 100644 --- a/src/main.c +++ b/src/main.c @@ -20,6 +20,13 @@ #define WIDTH 800 #define HEIGHT 600 +// Our grid will be of length sqrt(NUM_PROGRAMS). This is the same as +// 1LU<<(NUM_PROGRAMS_POW_2/2). +static const size_t GRID_WIDTH = 1LU << (NUM_PROGRAMS_POW_2 / 2); +static const size_t CELL_WIDTH = WIDTH / GRID_WIDTH; + +static const char *VALID_OPS = "<>{}-+.,[]"; + Color simulation_cell_color(const u8 *program) { // How do we compute a "colour" for a program? I say we count all the valid @@ -38,8 +45,6 @@ Color simulation_cell_color(const u8 *program) [']'] = ColorNormalize(ColorFromHSV(0.090, 0.745, 0.812)), }; - static const char *VALID_OPS = "<>{}-+.,[]"; - u64 counter[] = { ['<'] = 0, ['>'] = 0, ['{'] = 0, ['}'] = 0, ['-'] = 0, ['+'] = 0, ['.'] = 0, [','] = 0, ['['] = 0, [']'] = 0, @@ -77,29 +82,28 @@ Color simulation_cell_color(const u8 *program) void simulation_draw(struct Simulation *sim) { - // Our grid will be of lengths sqrt(NUM_PROGRAMS) == 1 << - // (NUM_PROGRAMS_POW_2/2). - const size_t GRID_WIDTH = 1LU << (NUM_PROGRAMS_POW_2 / 2); - const size_t CELL_WIDTH = WIDTH / GRID_WIDTH; - sv_t sv = SV(sim->buffer, SIMULATION_SIZE); for (u64 i = 0; i < SIMULATION_SIZE / SIZEOF_PROGRAM; ++i) { sv_t program = sv_truncate(sv, SIZEOF_PROGRAM); - - Color color = simulation_cell_color((const u8 *)program.data); + Color color = simulation_cell_color((const u8 *)program.data); u64 x = i / GRID_WIDTH; u64 y = i % GRID_WIDTH; DrawRectangle(x * CELL_WIDTH, y * CELL_WIDTH, CELL_WIDTH, CELL_WIDTH, color); - if (i == sim->p1 || i == sim->p2) + if (i == sim->p1) { DrawRectangleLines(x * CELL_WIDTH, y * CELL_WIDTH, CELL_WIDTH, CELL_WIDTH, BLUE); } + if (i == sim->p1) + { + DrawRectangleLines(x * CELL_WIDTH, y * CELL_WIDTH, CELL_WIDTH, CELL_WIDTH, + RED); + } sv = sv_chop_left(sv, 64); } @@ -112,11 +116,37 @@ int main(void) struct Simulation sim = {0}; simulation_init(&sim); + bool paused = false; InitWindow(WIDTH, HEIGHT, "CompLife"); SetTargetFPS(60); for (size_t ticks = 0; !WindowShouldClose(); ++ticks) { - simulation_update(&sim); + if (IsKeyPressed(KEY_SPACE)) + { + paused = !paused; + } + if (IsMouseButtonPressed(MOUSE_BUTTON_LEFT)) + { + Vector2 pos = GetMousePosition(); + u64 x = (pos.x / WIDTH) * GRID_WIDTH; + u64 y = (pos.y / WIDTH) * GRID_WIDTH; + printf("(%lu,%lu)=", x, y); + sv_t sv = sv_truncate( + sv_chop_left(SV(sim.buffer, SIMULATION_SIZE), (x * GRID_WIDTH) + y), + 64); + for (u64 i = 0; i < sv.size; ++i) + { + if (strchr(VALID_OPS, sv.data[i])) + { + printf("%c", sv.data[i]); + } + } + printf("\n"); + } + if (!paused) + { + simulation_update(&sim); + } BeginDrawing(); ClearBackground(BLACK); simulation_draw(&sim);