Head of player is now distinctive

This commit is contained in:
2024-05-08 13:17:59 +05:30
parent 5cb2ff3a1a
commit bdd79c42a1

View File

@@ -146,10 +146,42 @@ struct State
}
}
for (const auto p : player.points)
double x_ =
rescale(player.points.begin()->x, HEIGHT < WIDTH, (WIDTH - HEIGHT) / 2);
double y_ =
rescale(player.points.begin()->y, WIDTH < HEIGHT, (HEIGHT - WIDTH) / 2);
DrawRectangle(x_, y_, square_size, square_size, YELLOW);
// Eyes based on direction
double x_eye_1 = x_;
double y_eye_1 = y_;
double x_eye_2 = x_;
double y_eye_2 = y_;
switch (player.dir)
{
double x_ = rescale(p.x, HEIGHT < WIDTH, (WIDTH - HEIGHT) / 2);
double y_ = rescale(p.y, WIDTH < HEIGHT, (HEIGHT - WIDTH) / 2);
case Direction::UP:
x_eye_2 += (9.0 / 10) * square_size;
break;
case Direction::DOWN:
y_eye_1 += (9.0 / 10) * square_size;
y_eye_2 += (9.0 / 10) * square_size;
x_eye_2 += (9.0 / 10) * square_size;
break;
case Direction::RIGHT:
x_eye_1 += (9.0 / 10) * square_size;
x_eye_2 += (9.0 / 10) * square_size;
y_eye_2 += (9.0 / 10) * square_size;
break;
case Direction::LEFT:
y_eye_2 += (9.0 / 10) * square_size;
break;
}
DrawRectangle(x_eye_1, y_eye_1, square_size / 10, square_size / 10, BLACK);
DrawRectangle(x_eye_2, y_eye_2, square_size / 10, square_size / 10, BLACK);
for (size_t i = 1; i < player.points.size(); ++i)
{
const auto &p = player.points[i];
x_ = rescale(p.x, HEIGHT < WIDTH, (WIDTH - HEIGHT) / 2);
y_ = rescale(p.y, WIDTH < HEIGHT, (HEIGHT - WIDTH) / 2);
DrawRectangle(x_, y_, square_size, square_size, GREEN);
}
}