Fixed arena_realloc
So the real purpose of arena_realloc is to figure out if we can get away with just adjusting the region that the pointer given resides in so that we don't need to _actually_ allocate any new memory. The previous implementation did this in the special case where the pointer given _is_ the entire region. But we can adjust the region's size _if_ the pointer given is the last allocation on the region i.e. it's on the tail end.
This commit is contained in:
48
arena.h
48
arena.h
@@ -185,6 +185,10 @@ uint8_t *arena_alloc(arena_t *arena, uint32_t size)
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uint8_t *arena_realloc(arena_t *arena, uint8_t *pointer, uint32_t old_size,
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uint32_t new_size)
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{
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if (!pointer)
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// Basically the same as allocating at this point
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return arena_alloc(arena, newsize);
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// Firstly find the region the pointer exists in
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region_t *prev, *reg;
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for (prev = NULL, reg = arena->beg;
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@@ -193,33 +197,29 @@ uint8_t *arena_realloc(arena_t *arena, uint8_t *pointer, uint32_t old_size,
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prev = reg, reg = reg->next)
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continue;
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if (!reg)
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// pointer isn't allocated in the arena
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return NULL;
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int cleanup = 0;
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uint8_t *new_ptr = NULL;
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if (old_size == reg->size && reg->capacity == reg->size)
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// pointer isn't allocated in the arena, just allocate a new pointer
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if (!reg)
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goto arena_realloc__allocate_new;
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/*
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If `ptr` is the latest allocation in `reg` and `reg` has enough capacity to
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handle newsize, then we can adjust `reg` and not have to do any further
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allocation work.
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This check is not UB because ptr is confirmed to be in reg.
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*/
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if (ptr + oldsize == reg->bytes + reg->size &&
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(reg->capacity - reg->size) > (newsize - oldsize))
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{
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// Completely filled region, may as well reallocate
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cleanup = 1;
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region_t *new_reg = region_make(new_size * REGION_CAPACITY_MULT, reg->next);
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// Chain this new region in place
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if (prev)
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prev->next = new_reg;
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if (reg == arena->end)
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arena->end = new_reg;
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new_ptr = new_reg->bytes;
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new_reg->size += new_size;
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reg->size += newsize - oldsize;
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return ptr;
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}
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else
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{
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// Allocate a new portion of memory on the arena
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new_ptr = arena_alloc(arena, new_size);
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}
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memcpy(new_ptr, pointer, MIN(old_size, new_size));
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if (cleanup)
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free(reg);
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arena_realloc__allocate_new:
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new_ptr = arena_alloc(arena, newsize);
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memcpy(new_ptr, ptr, oldsize);
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return new_ptr;
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}
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