Fix bug where CONST table didn't actually store symbol names
Pretty simple fix, stupid error in hindsight.
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@@ -85,7 +85,9 @@ pp_err_t preprocess_const_blocks(const vector<token_t *> &tokens,
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{
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string_view capture;
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if (i + 1 >= tokens.size() || tokens[i + 1]->type != token_type_t::SYMBOL)
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capture = tokens[++i]->content;
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return pp_err_type_t::EXPECTED_NAME;
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capture = tokens[++i]->content;
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++i;
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size_t block_start = i, block_end = 0;
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