44d8e4eba0d9d9da0fe19d5f046dbc87c72cf124
Any hand from any round mode has a chance of footstooling another hand from that same mode. This trait (Hand) allows us to implement these semantics (as well as any other shared semantics) for each round mode.
┌───────────────────────────┐
│ ____ _ _____ │
│ | _ \(_) / ____| │
│ | |_) |_ __ _ | | │
│ | _ <| |/ _` | | | │
│ | |_) | | (_| | | |____ │
│ |____/|_|\__, | \_____| │
│ __/ | │
│ |___/ │
└───────────────────────────┘
A dynamic multiplayer playing card game, written in Rust.
Goals:
- Server/client setup for multiplayer games.
- Allow up to 12 players to interact in any one game.
- Player ranking system.
Requirements:
- Rust
Run:
$ cargo build
to compile the program.
Languages
Rust
100%