Aryadev Chavali 0839d188ec game:deck: new module for deck management
- construct empty or decks composed of n "decks" of cards
- sort by standard ordering or suit ordering, and shuffle them using
  an RNG
- get, add, remove
- deal from the tail of a deck, or from any sequence of indices

This API will be the cornerstone of how games are managed.
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┌───────────────────────────┐
│  ____  _           _____  │
│ |  _ \(_)         / ____| │
│ | |_) |_  __ _   | |      │
│ |  _ <| |/ _` |  | |      │
│ | |_) | | (_| |  | |____  │
│ |____/|_|\__, |   \_____| │
│           __/ |           │
│          |___/            │
└───────────────────────────┘

A dynamic multiplayer playing card game, written in Rust.

Goals:
- Server/client setup for multiplayer games.
- Allow up to 12 players to interact in any one game.
- Player ranking system.

Requirements:
- Rust

Run:
    $ cargo build
to compile the program.
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