0839d188ec5c57bd1797f3fa1a6b2ef1af4b1737
- construct empty or decks composed of n "decks" of cards - sort by standard ordering or suit ordering, and shuffle them using an RNG - get, add, remove - deal from the tail of a deck, or from any sequence of indices This API will be the cornerstone of how games are managed.
┌───────────────────────────┐
│ ____ _ _____ │
│ | _ \(_) / ____| │
│ | |_) |_ __ _ | | │
│ | _ <| |/ _` | | | │
│ | |_) | | (_| | | |____ │
│ |____/|_|\__, | \_____| │
│ __/ | │
│ |___/ │
└───────────────────────────┘
A dynamic multiplayer playing card game, written in Rust.
Goals:
- Server/client setup for multiplayer games.
- Allow up to 12 players to interact in any one game.
- Player ranking system.
Requirements:
- Rust
Run:
$ cargo build
to compile the program.
Languages
Rust
100%