~file-handler->files,(main~>files)~migrated png save code to files.c
This commit is contained in:
2
Makefile
2
Makefile
@@ -1,7 +1,7 @@
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CC=gcc
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CFLAGS=-Wall -Wextra -pedantic -ggdb -fsanitize=address
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LIBS=-lm -lraylib
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OBJECTS=file-handler.o main.o
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OBJECTS=files.o main.o
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OUT=sandpile.out
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ARGS=
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112
file-handler.c
112
file-handler.c
@@ -1,112 +0,0 @@
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/* file-handler.c
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* Created: 2023-08-25
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* Author: Aryadev Chavali
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* Description: Implementations of writing and loading state from files
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*/
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#include <stdio.h>
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#include <string.h>
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#include "./lib.h"
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#define CHUNK_SIZE 1024
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typedef struct Buffer
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{
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char *data;
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size_t used, available;
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} buffer_t;
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void buffer_init(buffer_t *buffer)
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{
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*buffer =
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(buffer_t){calloc(CHUNK_SIZE, sizeof(*buffer->data)), 0, CHUNK_SIZE};
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}
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void buffer_realloc(buffer_t *buffer, size_t new_size)
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{
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buffer->data = realloc(buffer->data, new_size);
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buffer->available = new_size;
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}
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void buffer_tighten(buffer_t *buffer)
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{
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buffer->data = realloc(buffer->data, buffer->used + 1);
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buffer->data[buffer->used] = '\0';
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buffer->available = buffer->used;
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}
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#define IS_DIGIT(c) (c <= '9' && c >= '0')
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bool load_from_file(state_t *state, const char *filepath)
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{
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// Read file completely
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FILE *fp = fopen(filepath, "r");
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if (!fp)
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return false;
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buffer_t buffer;
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buffer_init(&buffer);
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size_t acc = 0;
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size_t bytes_read = 0;
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while ((bytes_read = fread(buffer.data + acc, sizeof(*buffer.data),
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CHUNK_SIZE, fp)) != 0)
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{
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buffer.used += bytes_read;
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acc += bytes_read;
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buffer_realloc(&buffer, buffer.available + CHUNK_SIZE);
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}
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fclose(fp);
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buffer_tighten(&buffer);
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// first line is width
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state->dwidth = atoi(buffer.data);
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state->data = calloc(state->dwidth * state->dwidth, sizeof(*state->data));
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state->multiplier = state->window_len / state->dwidth;
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size_t line_size = strcspn(buffer.data, "\n");
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char *ptr = buffer.data + line_size + 1;
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size_t i = 0;
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for (ptr = strpbrk(ptr, "\n"); ptr && i < state->dwidth;
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ptr = strpbrk(ptr, "\n"), ++i)
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{
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if (ptr[1] == '\0')
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break;
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++ptr;
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size_t j = 0;
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size_t line_size = strcspn(ptr, "\n");
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for (size_t lptr = 0; lptr < line_size;)
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{
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size_t end_of_digit = lptr;
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for (; IS_DIGIT(ptr[end_of_digit]); ++end_of_digit)
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continue;
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state->data[(i * state->dwidth) + j] = atoi(ptr + lptr);
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lptr = end_of_digit + 1;
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++j;
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}
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++ptr;
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}
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free(buffer.data);
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return true;
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}
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bool write_to_file(state_t *state, const char *filepath)
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{
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FILE *fp = fopen(filepath, "w");
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fprintf(fp, "%lu\n", state->dwidth);
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for (size_t i = 0; i < state->dwidth; ++i)
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{
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for (size_t j = 0; j < state->dwidth; ++j)
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{
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fprintf(fp, "%d", state->data[(i * state->dwidth) + j]);
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if (j != state->dwidth - 1)
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fprintf(fp, ",");
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}
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fprintf(fp, "\n");
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}
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fclose(fp);
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return true;
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}
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50
files.c
Normal file
50
files.c
Normal file
@@ -0,0 +1,50 @@
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/* file-handler.c
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* Created: 2023-08-25
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* Author: Aryadev Chavali
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* Description: Implementations of writing and loading state->from files
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*/
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#include <stdio.h>
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#include <string.h>
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#include <stb/stb_image_write.h>
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#include "./lib.h"
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#define CHUNK_SIZE 1024
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bool write_to_png(state_t *state, const char *filepath)
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{
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unsigned char *image_data =
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calloc(3 * state->dwidth * state->dwidth, sizeof(*image_data));
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size_t image_ptr = 0;
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for (size_t i = 0; i < state->dwidth; ++i)
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for (size_t j = 0; j < state->dwidth; ++j, image_ptr += 3)
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{
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unsigned char colour[3] = {0};
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uint64_t sandpile = state->data[(i * state->dwidth) + j];
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if (sandpile == 0)
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colour[0] = colour[1] = colour[2] = 0;
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else if (sandpile == 1)
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colour[0] = colour[2] = 255;
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else if (sandpile == 2)
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{
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colour[0] = 255;
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colour[1] = colour[2] = 20;
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}
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else if (sandpile == 3)
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{
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colour[2] = 255;
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colour[0] = colour[1] = 20;
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}
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memcpy(image_data + image_ptr, colour, sizeof(*colour) * 3);
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}
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stbi_write_png(filepath, state->dwidth, state->dwidth, 3, image_data,
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3 * state->dwidth);
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free(image_data);
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return true;
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}
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3
lib.h
3
lib.h
@@ -18,7 +18,6 @@ typedef struct State
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uint64_t payload;
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} state_t;
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bool load_from_file(state_t *state, const char *filepath);
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bool write_to_file(state_t *state, const char *filepath);
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bool write_to_png(state_t *state, const char *filepath);
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#endif
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31
main.c
31
main.c
@@ -13,8 +13,6 @@
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#include <raylib.h>
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#include <raymath.h>
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#include <stb/stb_image_write.h>
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#include "./lib.h"
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struct StepArg
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@@ -150,34 +148,7 @@ int main(void)
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}
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CloseWindow();
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unsigned char *image_data =
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calloc(3 * state.dwidth * state.dwidth, sizeof(*image_data));
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size_t image_ptr = 0;
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for (size_t i = 0; i < state.dwidth; ++i)
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for (size_t j = 0; j < state.dwidth; ++j, image_ptr += 3)
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{
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Color c = {0};
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uint64_t sandpile = state.data[(i * state.dwidth) + j];
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if (sandpile == 0)
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c = BLACK;
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else if (sandpile == 1)
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c = MAGENTA;
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else if (sandpile == 2)
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c = RED;
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else if (sandpile == 3)
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c = BLUE;
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image_data[image_ptr] = c.r;
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image_data[image_ptr + 1] = c.g;
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image_data[image_ptr + 2] = c.b;
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}
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stbi_write_png("data.png", state.dwidth, state.dwidth, 3, image_data,
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3 * state.dwidth);
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free(image_data);
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write_to_png(&state, "data.png");
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free(state.data);
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return 0;
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}
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