Added an instruction setup
op_t provides opcodes, inst_t provides a wrapper with operands. vm_t carries around a pointer to a set of instructions, and vm_execute attempts to execute that one. I do some weird stuff here, and it's definitely not complete.
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61
src/main.c
61
src/main.c
@@ -15,6 +15,28 @@
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#include "./base.h"
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typedef enum
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{
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OP_PUSH_BYTE = 1,
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OP_PUSH_WORD,
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OP_PUSH_FLOAT,
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} op_t;
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typedef struct
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{
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op_t opcode;
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data_t operand;
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} inst_t;
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#define INST_BPUSH(BYTE) \
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((inst_t){.opcode = OP_PUSH_BYTE, .operand = DBYTE(BYTE)})
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#define INST_WPUSH(WORD) \
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((inst_t){.opcode = OP_PUSH_WORD, .operand = DWORD(WORD)})
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#define INST_FPUSH(FLOAT) \
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((inst_t){.opcode = OP_PUSH_FLOAT, .operand = DFLOAT(FLOAT)})
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typedef struct
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{
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struct Stack
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@@ -22,8 +44,20 @@ typedef struct
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byte *data;
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word ptr, max;
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} stack;
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struct Program
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{
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inst_t *instructions;
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word ptr, max;
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} program;
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} vm_t;
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void vm_load_program(vm_t *vm, inst_t *instructions, size_t size)
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{
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vm->program.instructions = instructions;
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vm->program.max = size;
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vm->program.ptr = 0;
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}
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void vm_load_stack(vm_t *vm, byte *bytes, size_t size)
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{
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vm->stack.data = bytes;
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@@ -101,6 +135,33 @@ f64 vm_pop_float(vm_t *vm)
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return f;
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}
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typedef void (*push_f)(vm_t *, data_t);
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void vm_execute(vm_t *vm)
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{
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struct Program *prog = &vm->program;
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if (prog->ptr >= prog->max)
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// TODO: Error (Went past end of program)
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return;
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inst_t instruction = prog->instructions[prog->ptr];
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// NOTE: This is ballsy; I'm essentially saying I will never use the
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// last 2 bits unless it's a push routine
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if ((instruction.opcode & 0b11) != 0)
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{
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// Push routine
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const push_f routines[] = {[OP_PUSH_BYTE] = vm_push_byte,
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[OP_PUSH_WORD] = vm_push_word,
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[OP_PUSH_FLOAT] = vm_push_float};
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routines[instruction.opcode](vm, instruction.operand);
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prog->ptr++;
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}
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else
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{
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// TODO: Error (Unknown opcode)
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return;
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}
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}
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#define ARR_SIZE(xs) (sizeof(xs) / sizeof(xs[0]))
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int main(void)
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