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authordx <aryadevchavali1@gmail.com>2020-05-23 19:35:43 +0100
committerdx <aryadevchavali1@gmail.com>2020-05-23 19:35:43 +0100
commite17e84e92d77c5f8fc40ec5bcbc0eb2e9f212dbf (patch)
tree415e8913d8376adf3007d695961c48494dc77bd4
parentb363c018c5e1af140563a82ae0bcada3b9a60910 (diff)
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+c++ project
Decision: to increase productivity as well as make implementing new features a bit easier, I've decided to move to C++, which has a standard (and fast) implementation of a regex system. Furthermore, it has a ton of good features that make working with this system easier.
-rw-r--r--Compiler/CMakeLists.txt33
-rw-r--r--Compiler/src/main.cpp10
2 files changed, 43 insertions, 0 deletions
diff --git a/Compiler/CMakeLists.txt b/Compiler/CMakeLists.txt
new file mode 100644
index 0000000..321945c
--- /dev/null
+++ b/Compiler/CMakeLists.txt
@@ -0,0 +1,33 @@
+## Metadata
+cmake_minimum_required(VERSION 3.10.2)
+
+set(THIS mdhtml) # Name of project
+project(${THIS} CXX)
+
+set(CMAKE_CXX_COMPILER clang++) # compiler
+
+set(CMAKE_CXX_STANDARD 11) # code standard
+SET(CMAKE_POSITION_INDEPENDENT_CODE ON)
+
+## Variables for files
+file(GLOB_RECURSE HEADERS "includes/*.hpp")
+file(GLOB_RECURSE SRC "src/*.cpp")
+
+## Debug and release flags
+set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wall -Werror")
+set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -Wall -Werror -O0")
+
+## Executable recipes
+add_executable(${THIS} ${SRC} ${HEADERS})
+
+## SDL2 INCLUDE
+# find_package(SDL2 REQUIRED)
+# find_package(SDL2_image REQUIRED)
+# include_directories(${SDL2_INCLUDE_DIRS} ${SDL2_IMAGE_INCLUDE_DIRS})
+# target_link_libraries(${THIS} ${SDL2_LIBRARIES} ${SDL2_IMAGE_LIBRARIES})
+## SFML INCLUDE
+# find_package(SFML 2.5 COMPONENTS graphics REQUIRED)
+# target_link_libraries(${THIS} sfml-graphics)
+## FMT INCLUDE
+# find_package(fmt)
+# target_link_libraries(${THIS} fmt::fmt)
diff --git a/Compiler/src/main.cpp b/Compiler/src/main.cpp
new file mode 100644
index 0000000..ac686c3
--- /dev/null
+++ b/Compiler/src/main.cpp
@@ -0,0 +1,10 @@
+#include <iostream>
+
+using std::cout;
+using std::endl;
+
+int main()
+{
+ cout << "Hello, world!" << endl;
+ return 0;
+}