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authorAnselm R. Garbe <garbeam@gmail.com>2007-08-11 12:11:50 +0200
committerAnselm R. Garbe <garbeam@gmail.com>2007-08-11 12:11:50 +0200
commit2d81b78b853565a3e34a8a9190e2362a6fdde739 (patch)
treed58d24853f77685588e42f73a01d782980a3b95e /config.default.h
parentb5eea45a316a897632578a74c909aa336557b1d6 (diff)
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separated layout-specific stuff into separate .h and .c files which are included in config.h resp. config.mk - this allows writing layouts for dwm without any need to patch existing code
Diffstat (limited to 'config.default.h')
-rw-r--r--config.default.h7
1 files changed, 4 insertions, 3 deletions
diff --git a/config.default.h b/config.default.h
index ec32e9d..1f0fe8c 100644
--- a/config.default.h
+++ b/config.default.h
@@ -25,7 +25,8 @@ static Rule rule[] = { \
};
/* layout(s) */
-void tile(const char *arg); /* arranges all windows tiled */
+#include "tile.h"
+#include "float.h"
#define LAYOUTS \
static Layout layout[] = { \
/* symbol function */ \
@@ -44,10 +45,10 @@ static Key key[] = { \
{ MODKEY, XK_p, spawn, "exe=`dmenu_path | dmenu` && exec $exe" }, \
{ MODKEY, XK_space, setlayout, NULL }, \
{ MODKEY, XK_b, togglebar, NULL }, \
- { MODKEY, XK_h, tile, "-0.05" }, \
{ MODKEY, XK_j, focusclient, "1" }, \
{ MODKEY, XK_k, focusclient, "-1" }, \
- { MODKEY, XK_l, tile, "0.05" }, \
+ { MODKEY, XK_h, incmaster, "-0.05" }, \
+ { MODKEY, XK_l, incmaster, "0.05" }, \
{ MODKEY, XK_m, togglemax, NULL }, \
{ MODKEY, XK_Return, zoom, NULL }, \
{ MODKEY|ShiftMask, XK_space, togglefloating, NULL }, \