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authorAnselm R Garbe <garbeam@gmail.com>2008-05-17 14:38:22 +0100
committerAnselm R Garbe <garbeam@gmail.com>2008-05-17 14:38:22 +0100
commit4246affc15dd378a33c58504b4abf3893b8c84cc (patch)
treeefb2ce53701e63d53baea3422828e091cee3ab42 /config.def.h
parent42c4b310032ca6f54cdc861d74369b6373d0c33e (diff)
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moved all tile()-related stuff into tile.c which is included from config.def.h, the default dwm is now nearly independent from the arrange() algorithm in use
Diffstat (limited to 'config.def.h')
-rw-r--r--config.def.h14
1 files changed, 7 insertions, 7 deletions
diff --git a/config.def.h b/config.def.h
index 8bd6b69..f35769c 100644
--- a/config.def.h
+++ b/config.def.h
@@ -9,6 +9,7 @@
#define SELBORDERCOLOR "#0066ff"
#define SELBGCOLOR "#0066ff"
#define SELFGCOLOR "#ffffff"
+#define SNAP 32 /* snap pixel */
/* tagging */
const char tags[][MAXTAGLEN] = { "1", "2", "3", "4", "5", "6", "7", "8", "9" };
@@ -19,15 +20,14 @@ Rule rules[] = {
};
/* layout(s) */
-#define MFACT 0.55 /* master factor [0.1 .. 0.9] */
#define RESIZEHINTS True /* False - respect size hints in tiled resizals */
-#define SNAP 32 /* snap pixel */
-
+#define MFACT 0.55 /* master factor [0.1 .. 0.9] */
+#include "tile.c"
Layout layouts[] = {
- /* symbol function */
- { "[]=", tile }, /* first entry is default */
- { "><>", NULL }, /* no layout function means floating behavior */
- { "<M>", monocle }, /* TODO: remove this */
+ /* symbol arrange geom */
+ { "[]=", tile, tilegeom }, /* first entry is default */
+ { "><>", NULL, }, /* no layout function means floating behavior */
+ { "<M>", monocle, NULL }, /* TODO: remove this */
};
/* key definitions */