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author | dx <aryadevchavali1@gmail.com> | 2020-07-15 15:26:11 +0100 |
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committer | dx <aryadevchavali1@gmail.com> | 2020-07-15 15:26:11 +0100 |
commit | 3e7642cae16d0837d992e6b6ceef9c11e985acba (patch) | |
tree | 0559561ea668f5fb0d8fadef333cd6b6266508dd /vim | |
parent | 8b067497daaf3f86695d2599b5415d3edf8935fb (diff) | |
download | dotfiles-3e7642cae16d0837d992e6b6ceef9c11e985acba.tar.gz dotfiles-3e7642cae16d0837d992e6b6ceef9c11e985acba.tar.bz2 dotfiles-3e7642cae16d0837d992e6b6ceef9c11e985acba.zip |
!REFACTOR: cleaning doom
This refactor removes a lot of the 'training wheels' that doom
provides (i.e. no modeline, bindings, etc). Instead, I defined my own
modules and systems to help with those tasks. I am now using the default
emacs modeline, customised to my liking, as well as the default scratch
buffer as my startup page.
This basically allows me to have a finer degree of control over what my
Emacs is doing, which is great as I can remove redundant pieces that I
don't use.
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