aboutsummaryrefslogtreecommitdiff
path: root/Doom/.doom.d/modules/private/completion/config.el
diff options
context:
space:
mode:
authordx <aryadevchavali1@gmail.com>2020-07-15 15:26:11 +0100
committerdx <aryadevchavali1@gmail.com>2020-07-15 15:26:11 +0100
commit3e7642cae16d0837d992e6b6ceef9c11e985acba (patch)
tree0559561ea668f5fb0d8fadef333cd6b6266508dd /Doom/.doom.d/modules/private/completion/config.el
parent8b067497daaf3f86695d2599b5415d3edf8935fb (diff)
downloaddotfiles-3e7642cae16d0837d992e6b6ceef9c11e985acba.tar.gz
dotfiles-3e7642cae16d0837d992e6b6ceef9c11e985acba.tar.bz2
dotfiles-3e7642cae16d0837d992e6b6ceef9c11e985acba.zip
!REFACTOR: cleaning doom
This refactor removes a lot of the 'training wheels' that doom provides (i.e. no modeline, bindings, etc). Instead, I defined my own modules and systems to help with those tasks. I am now using the default emacs modeline, customised to my liking, as well as the default scratch buffer as my startup page. This basically allows me to have a finer degree of control over what my Emacs is doing, which is great as I can remove redundant pieces that I don't use.
Diffstat (limited to 'Doom/.doom.d/modules/private/completion/config.el')
0 files changed, 0 insertions, 0 deletions