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authorAryadev Chavali <aryadev@aryadevchavali.com>2024-07-26 02:55:58 +0100
committerAryadev Chavali <aryadev@aryadevchavali.com>2024-07-26 02:55:58 +0100
commit139f2e9e5a6db38095f9ba4b006e5867e251458e (patch)
treeadb69713ff7b2690df120ddf17f8cf73a55a2006 /src/numerics.hpp
parentd73ecff38a9894c226c5de63a1b3ff2b4f1a9f2d (diff)
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Rework node constructor and general procedure API
Node constructor is now completely default constructed i.e. no constructor arguments required. The iterate function takes the queue by reference, so it can update the caller's state. Finally, to_string for a Node now uses the node allocator and an index to print out trees. Seems simpler and more in line with the current implementation.
Diffstat (limited to 'src/numerics.hpp')
-rw-r--r--src/numerics.hpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/numerics.hpp b/src/numerics.hpp
index be9d3db..c1317cd 100644
--- a/src/numerics.hpp
+++ b/src/numerics.hpp
@@ -41,7 +41,7 @@ struct Node
Fraction value;
int64_t left, right;
- Node(Fraction val, int64_t left = -1, int64_t right = -1);
+ Node(Fraction val = {}, int64_t left = -1, int64_t right = -1);
};
struct NodeAllocator
@@ -53,9 +53,9 @@ struct NodeAllocator
};
word_t gcd(word_t a, word_t b);
-void iterate(std::queue<word_t> queue, NodeAllocator &allocator);
+void iterate(std::queue<word_t> &queue, NodeAllocator &allocator);
std::string to_string(const Fraction &);
-std::string to_string(const Node &, int depth = 1);
+std::string to_string(const NodeAllocator &, const word_t, int depth = 1);
#endif