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/* btree.cpp
* Date: 2021-11-22
* Author: Aryadev Chavali
*/
#include <iostream>
enum Order
{
LT,
GT,
EQ
};
template <typename T>
struct BinaryTree
{
T value;
BinaryTree<T> *left, *right;
enum Order (*compare)(T, T);
~BinaryTree()
{
delete left;
delete right;
}
};
template <typename T>
BinaryTree<T> *insert(BinaryTree<T> *tree, T value)
{
BinaryTree<T> **node = &tree;
switch (tree->compare(value, tree->value))
{
case LT:
node = &tree->left;
break;
case EQ:
case GT:
node = &tree->right;
break;
}
if (*node)
{
*node = insert(*node, value);
return tree;
}
*node = new BinaryTree<T>;
(*node)->value = value;
(*node)->left = (*node)->right = nullptr;
(*node)->compare = tree->compare;
return tree;
}
int main(void)
{
auto tree = new BinaryTree<int>;
tree->value = 5;
tree->compare = [](int x, int y)
{
if (x < y)
return LT;
else if (x > y)
return GT;
else
return EQ;
};
for (int i = 0; i <= 5; ++i)
tree = insert(tree, i * 2);
std::cout << tree->left->value << ", "
<< tree->value << ", "
<< tree->right->value << std::endl;
delete tree;
return 0;
}
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