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author | Aryadev Chavali <aryadev@aryadevchavali.com> | 2023-10-21 04:25:23 +0100 |
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committer | Aryadev Chavali <aryadev@aryadevchavali.com> | 2023-10-21 04:25:23 +0100 |
commit | e5c805a17a2df715bd5c4ec4cda1bbb2aa5ad4db (patch) | |
tree | 1da631930e372d24d460e546cd9ba889d2d2a6af /README.org | |
parent | b99cda70877d5d2aeefb3cc3fdaa3b60a9755059 (diff) | |
download | advent-of-code-e5c805a17a2df715bd5c4ec4cda1bbb2aa5ad4db.tar.gz advent-of-code-e5c805a17a2df715bd5c4ec4cda1bbb2aa5ad4db.tar.bz2 advent-of-code-e5c805a17a2df715bd5c4ec4cda1bbb2aa5ad4db.zip |
Finished round 2 of puzzle 9
Annoying bug that took ages to fix: for multi-execute, there may be
times where movements go in complete diagonals. In this case, we need
to move in the unit vector diagonal direction. So I modified
update-tail for this case. Never happens in round 1 lol.
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