summaryrefslogtreecommitdiff
path: root/main.c
blob: c20662d714d7f9fc2bc11bc5074425ff759f2f02 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
/* main.c
 * Created: 2023-08-25
 * Author: Aryadev Chavali
 * Description: Entry point of program
 */
#include <malloc.h>
#include <stdbool.h>
#include <stdio.h>

#include <pthread.h>
#include <unistd.h>

#include <raylib.h>
#include <raymath.h>

struct State
{
  // Sandpiles
  unsigned char *data;
  size_t dwidth;

  size_t window_len;
  int multiplier;

  bool thread_alive;
};

typedef struct State state_t;

void step(state_t *state)
{
  state->data[((state->dwidth / 2) * state->dwidth) + (state->dwidth / 2)]++;
  for (size_t i = 0; i < state->dwidth; ++i)
    for (size_t j = 0; j < state->dwidth; ++j)
      if (state->data[(i * state->dwidth) + j] >= 4)
      {
        unsigned char *references[] = {
            (j == 0) ? NULL : &state->data[((i)*state->dwidth) + j - 1],
            (i == state->dwidth - 1)
                ? NULL
                : &state->data[((i + 1) * state->dwidth) + j],
            (j == state->dwidth - 1)
                ? NULL
                : &state->data[(i * state->dwidth) + j + 1],
            (i == 0) ? NULL : &state->data[((i - 1) * state->dwidth) + j]};
        for (size_t k = 0; k < 4; ++k)
          if (references[k])
            *references[k] += 1;
        state->data[(i * state->dwidth) + j] = 0;
      }
}

void *compute_thread(void *input)
{
  state_t *state = input;
  while (state->thread_alive)
    step(state);
  return NULL;
}

int main(void)
{
  state_t state    = {NULL, 512, 512, 0, true};
  state.data       = calloc(state.dwidth * state.dwidth, sizeof(*state.data));
  state.multiplier = state.window_len / state.dwidth;

  const float zoom = 0.125f;
  Camera2D camera  = {0};
  camera.zoom      = 1.0f;

  pthread_t step_thread;
  pthread_create(&step_thread, NULL, &compute_thread, &state);

  InitWindow(state.window_len, state.window_len, "Abelian sand pile");
  SetTargetFPS(60);

  while (!WindowShouldClose())
  {
    if (IsKeyPressed(KEY_UP) || IsKeyDown(KEY_UP))
    {
      Vector2 centre    = {state.window_len / 2, state.window_len / 2};
      Vector2 world_pos = GetScreenToWorld2D(centre, camera);
      camera.offset     = centre;
      camera.target     = world_pos;
      camera.zoom += zoom;
      if (camera.zoom < zoom)
        camera.zoom = zoom;
    }
    if (IsKeyPressed(KEY_DOWN) || IsKeyDown(KEY_DOWN))
    {
      Vector2 centre    = {state.window_len / 2, state.window_len / 2};
      Vector2 world_pos = GetScreenToWorld2D(centre, camera);
      camera.offset     = centre;
      camera.target     = world_pos;
      camera.zoom -= zoom;
      if (camera.zoom < zoom)
        camera.zoom = zoom;
    }

    if (IsMouseButtonDown(MOUSE_BUTTON_LEFT))
    {
      Vector2 delta = Vector2Scale(GetMouseDelta(), -1.0f / camera.zoom);
      camera.target = Vector2Add(camera.target, delta);
    }

    BeginDrawing();
    ClearBackground(BLACK);
    BeginMode2D(camera);
    for (size_t i = 0; i < state.dwidth; ++i)
      for (size_t j = 0; j < state.dwidth; ++j)
      {
        Color c                = {0};
        unsigned char sandpile = state.data[(i * state.dwidth) + j];
        if (sandpile == 0)
          c = BLACK;
        else if (sandpile == 1)
          c = GREEN;
        else if (sandpile == 2)
          c = PURPLE;
        else if (sandpile == 3)
          c = YELLOW;

        DrawRectangle(i * state.multiplier, j * state.multiplier,
                      state.multiplier, state.multiplier, c);
      }
    EndMode2D();
    EndDrawing();
  }

  if (state.thread_alive)
    pthread_cancel(step_thread);
  CloseWindow();
  return 0;
}