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/* file-handler.c
* Created: 2023-08-25
* Author: Aryadev Chavali
* Description: Implementations of writing and loading state->from files
*/
#include <stdio.h>
#include <string.h>
#include <stb/stb_image_write.h>
#include "./lib.h"
#define CHUNK_SIZE 1024
bool write_to_png(state_t *state, const char *filepath)
{
unsigned char *image_data =
calloc(3 * state->dwidth * state->dwidth, sizeof(*image_data));
size_t image_ptr = 0;
for (size_t i = 0; i < state->dwidth; ++i)
for (size_t j = 0; j < state->dwidth; ++j, image_ptr += 3)
{
unsigned char colour[3] = {0};
uint64_t sandpile = state->data[(i * state->dwidth) + j];
if (sandpile == 0)
colour[0] = colour[1] = colour[2] = 0;
else if (sandpile == 1)
colour[0] = colour[2] = 255;
else if (sandpile == 2)
{
colour[0] = 255;
colour[1] = colour[2] = 20;
}
else if (sandpile == 3)
{
colour[2] = 255;
colour[0] = colour[1] = 20;
}
memcpy(image_data + image_ptr, colour, sizeof(*colour) * 3);
}
stbi_write_png(filepath, state->dwidth, state->dwidth, 3, image_data,
3 * state->dwidth);
free(image_data);
return true;
}
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