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abelian-sandpile
master
A simulation of the 0 player sandpile game, using Raylib
Aryadev Chavali <aryadev@aryadevchavali.com>
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main.c
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2023-08-27
(main)+comments
Aryadev Chavali
2023-08-27
(main)+kill threads when avalanche has completed
Aryadev Chavali
2023-08-27
~file-handler->files,(main~>files)~migrated png save code to files.c
Aryadev Chavali
2023-08-26
+further multithreading
Aryadev Chavali
2023-08-26
+write to image support
Aryadev Chavali
2023-08-25
~modified step,~state data is now unsigned 64 bit integer
Aryadev Chavali
2023-08-25
(main|file-handler)~fixed some stuff
Aryadev Chavali
2023-08-25
(file-handler)+implemented write_to_file
Aryadev Chavali
2023-08-25
(main~>lib.h)+header for data structures,~migrate lib.h
Aryadev Chavali
2023-08-25
(main)+threading for steps
Aryadev Chavali
2023-08-25
(main)~fixed bug with zooming out too far
Aryadev Chavali
2023-08-25
(main)+zoom in and out by keyboard,+translation by mouse
Aryadev Chavali
2023-08-25
(main)+camera
Aryadev Chavali
2023-08-25
(main)+colouring for differing sandpile proportions
Aryadev Chavali
2023-08-25
(main)+state data structure and iteration logic
Aryadev Chavali
2023-08-25
INITIAL
Aryadev Chavali