Age | Commit message (Collapse) | Author | |
---|---|---|---|
2024-05-08 | Added up down left right keys to controls | Aryadev Chavali | |
2024-05-08 | Fixed bug where changing layout on game over would overflow timer | Aryadev Chavali | |
2024-05-08 | Added game over screen and a few wall layouts for grid | Aryadev Chavali | |
Also tuned the speed and fruit generation | |||
2024-05-08 | Added some more details to the side screen | Aryadev Chavali | |
2024-05-08 | Timer for new fruit and player updating | Aryadev Chavali | |
Instead of changing the FPS we'll manage it ourselves and keep a constant 60fps. | |||
2024-05-08 | Head of player is now distinctive | Aryadev Chavali | |
2024-05-08 | Random fruit generator and behaviour on eating them | Aryadev Chavali | |
2024-05-08 | Added vector operations to Point | Aryadev Chavali | |
2024-05-08 | Introduced main game loop, a player character, fruits and walls | Aryadev Chavali | |
Game resets on player colliding with themselves or a wall. Fruit increases size of player, and player's body follows the head. There is text on the top left corner which shows time elapsed and current score. | |||
2024-05-08 | Raylib basic trianagle display | Aryadev Chavali | |
2024-05-08 | First commit! | Aryadev Chavali | |