Age | Commit message (Collapse) | Author |
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Not machine independent, uses the underlying memcpy routine.
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This ensures that if one wanted to pop a word byte by byte, they'd go
from least to most significance. Machine independent so that's nice.
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Smaller number of changes necessary to change types.
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Function dispatch
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Maybe I should make a union for the type, so I can dispatch via
function pointers?
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Currently just contains a "stack".
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Nicer to refer to a byte as "byte" rather than "uint8_t"
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This is a from the ground rework of an old project of the same name.
I'm hoping to be more concerned with runtime efficiency, bytecode size
and all those things that should actually matter for something that
may host time/space critical code.
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