Files
prick/prick_arena.h
2025-11-17 00:56:19 +00:00

192 lines
5.0 KiB
C

/* prick_arena.h: An arena implementation.
* Created: 2024-11-01
* Author: Aryadev Chavali
* License: see end of file
* Commentary:
To utilise this library, please put:
#define PRICK_ARENA_IMPL
#include "prick_arena.h"
in one of your code units.
This library defines both:
- A simple bump allocator for regions, with the ability to attach more regions
via a linked list in case the current region when the current region is full.
- A simple arena memory allocator, using the bump allocator for its regions.
The regions of the arena are arranged in a linked list for simplicity. As
regions aren't reallocated (instead, a new region is generated), they are
stable pointers, and may be used throughout a program as long as the underlying
arena isn't deleted.
*/
#ifndef PRICK_ARENA_H
#define PRICK_ARENA_H
#include <stdint.h>
typedef struct Region
{
struct Region *next;
uint32_t size, capacity;
uint8_t bytes[];
} region_t;
region_t *region_make(uint32_t capacity, region_t *next);
uint8_t *region_alloc_flat(region_t *region, uint32_t size);
uint8_t *region_alloc_rec(region_t *region, uint32_t size);
void region_delete_rec(region_t *region);
typedef struct
{
region_t *beg, *end;
} arena_t;
uint8_t *arena_alloc(arena_t *arena, uint32_t size);
uint8_t *arena_realloc(arena_t *arena, uint8_t *pointer, uint32_t old_size,
uint32_t new_size);
void arena_reset(arena_t *arena);
void arena_free(arena_t *arena);
#ifdef PRICK_ARENA_IMPL
#include <malloc.h>
#include <string.h>
#ifndef REGION_DEFAULT_SIZE
#define REGION_DEFAULT_SIZE 512
#endif
#ifndef REGION_CAPACITY_MULT
#define REGION_CAPACITY_MULT 2
#endif
#define MAX(A, B) ((A) > (B) ? (A) : (B))
#define MIN(A, B) ((A) < (B) ? (A) : (B))
region_t *region_make(uint32_t capacity, region_t *next)
{
capacity = MAX(capacity, REGION_DEFAULT_SIZE);
region_t *region = calloc(1, sizeof(*region) + capacity);
region->next = next;
region->size = 0;
region->capacity = capacity;
return region;
}
uint8_t *region_alloc_rec(region_t *region, uint32_t capacity)
{
if (!region)
return NULL;
for (; region->next && region->capacity - region->size < capacity;
region = region->next)
continue;
if (region->capacity - region->size < capacity)
{
// no region->next, so make a new region that can fit the capacity required.
region_t *new = region_make(capacity * REGION_CAPACITY_MULT, NULL);
region->next = new;
region = new;
}
uint8_t *start = region->bytes + region->size;
region->size += capacity;
return start;
}
void region_delete_rec(region_t *region)
{
for (region_t *next = NULL; region;
next = region->next, free(region), region = next)
continue;
}
uint8_t *arena_alloc(arena_t *arena, uint32_t size)
{
if (!arena->beg)
{
arena->beg = region_make(size, NULL);
arena->end = arena->beg;
}
uint8_t *start = region_alloc_rec(arena->beg, size);
// if we've attached a new region, end needs to be at that region
if (arena->end->next)
arena->end = arena->end->next;
return start;
}
uint8_t *arena_realloc(arena_t *arena, uint8_t *pointer, uint32_t old_size,
uint32_t new_size)
{
if (!pointer)
// Basically the same as allocating at this point
return arena_alloc(arena, newsize);
// Firstly find the region the pointer exists in
region_t *prev, *reg;
for (prev = NULL, reg = arena->beg;
reg &&
!(reg->bytes <= pointer && reg->bytes + reg->size >= pointer + old_size);
prev = reg, reg = reg->next)
continue;
uint8_t *new_ptr = NULL;
// pointer isn't allocated in the arena, just allocate a new pointer
if (!reg)
goto arena_realloc__allocate_new;
/*
If `ptr` is the latest allocation in `reg` and `reg` has enough capacity to
handle newsize, then we can adjust `reg` and not have to do any further
allocation work.
This check is not UB because ptr is confirmed to be in reg.
*/
if (ptr + oldsize == reg->bytes + reg->size &&
(reg->capacity - reg->size) > (newsize - oldsize))
{
reg->size += newsize - oldsize;
return ptr;
}
arena_realloc__allocate_new:
new_ptr = arena_alloc(arena, newsize);
memcpy(new_ptr, ptr, oldsize);
return new_ptr;
}
void arena_reset(arena_t *arena)
{
for (region_t *region = arena->beg; region; region = region->next)
{
region->size = 0;
memset(region->bytes, 0, region->capacity);
}
}
void arena_free(arena_t *arena)
{
region_delete_rec(arena->beg);
memset(arena, 0, sizeof(*arena));
}
#endif
#endif
/* Copyright (C) 2024 Aryadev Chavali
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the Unlicense
* for details.
* You may distribute and modify this code under the terms of the
* Unlicense, which you should have received a copy of along with this
* program. If not, please go to <https://unlicense.org/>.
*/