192 lines
5.0 KiB
C
192 lines
5.0 KiB
C
/* prick_arena.h: An arena implementation.
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* Created: 2024-11-01
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* Author: Aryadev Chavali
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* License: see end of file
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* Commentary:
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To utilise this library, please put:
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#define PRICK_ARENA_IMPL
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#include "prick_arena.h"
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in one of your code units.
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This library defines both:
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- A simple bump allocator for regions, with the ability to attach more regions
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via a linked list in case the current region when the current region is full.
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- A simple arena memory allocator, using the bump allocator for its regions.
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The regions of the arena are arranged in a linked list for simplicity. As
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regions aren't reallocated (instead, a new region is generated), they are
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stable pointers, and may be used throughout a program as long as the underlying
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arena isn't deleted.
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*/
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#ifndef PRICK_ARENA_H
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#define PRICK_ARENA_H
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#include <stdint.h>
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typedef struct Region
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{
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struct Region *next;
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uint32_t size, capacity;
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uint8_t bytes[];
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} region_t;
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region_t *region_make(uint32_t capacity, region_t *next);
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uint8_t *region_alloc_flat(region_t *region, uint32_t size);
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uint8_t *region_alloc_rec(region_t *region, uint32_t size);
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void region_delete_rec(region_t *region);
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typedef struct
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{
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region_t *beg, *end;
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} arena_t;
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uint8_t *arena_alloc(arena_t *arena, uint32_t size);
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uint8_t *arena_realloc(arena_t *arena, uint8_t *pointer, uint32_t old_size,
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uint32_t new_size);
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void arena_reset(arena_t *arena);
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void arena_free(arena_t *arena);
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#ifdef PRICK_ARENA_IMPL
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#include <malloc.h>
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#include <string.h>
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#ifndef REGION_DEFAULT_SIZE
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#define REGION_DEFAULT_SIZE 512
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#endif
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#ifndef REGION_CAPACITY_MULT
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#define REGION_CAPACITY_MULT 2
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#endif
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#define MAX(A, B) ((A) > (B) ? (A) : (B))
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#define MIN(A, B) ((A) < (B) ? (A) : (B))
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region_t *region_make(uint32_t capacity, region_t *next)
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{
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capacity = MAX(capacity, REGION_DEFAULT_SIZE);
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region_t *region = calloc(1, sizeof(*region) + capacity);
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region->next = next;
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region->size = 0;
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region->capacity = capacity;
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return region;
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}
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uint8_t *region_alloc_rec(region_t *region, uint32_t capacity)
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{
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if (!region)
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return NULL;
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for (; region->next && region->capacity - region->size < capacity;
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region = region->next)
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continue;
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if (region->capacity - region->size < capacity)
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{
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// no region->next, so make a new region that can fit the capacity required.
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region_t *new = region_make(capacity * REGION_CAPACITY_MULT, NULL);
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region->next = new;
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region = new;
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}
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uint8_t *start = region->bytes + region->size;
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region->size += capacity;
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return start;
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}
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void region_delete_rec(region_t *region)
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{
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for (region_t *next = NULL; region;
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next = region->next, free(region), region = next)
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continue;
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}
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uint8_t *arena_alloc(arena_t *arena, uint32_t size)
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{
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if (!arena->beg)
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{
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arena->beg = region_make(size, NULL);
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arena->end = arena->beg;
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}
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uint8_t *start = region_alloc_rec(arena->beg, size);
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// if we've attached a new region, end needs to be at that region
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if (arena->end->next)
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arena->end = arena->end->next;
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return start;
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}
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uint8_t *arena_realloc(arena_t *arena, uint8_t *pointer, uint32_t old_size,
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uint32_t new_size)
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{
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if (!pointer)
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// Basically the same as allocating at this point
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return arena_alloc(arena, newsize);
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// Firstly find the region the pointer exists in
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region_t *prev, *reg;
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for (prev = NULL, reg = arena->beg;
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reg &&
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!(reg->bytes <= pointer && reg->bytes + reg->size >= pointer + old_size);
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prev = reg, reg = reg->next)
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continue;
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uint8_t *new_ptr = NULL;
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// pointer isn't allocated in the arena, just allocate a new pointer
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if (!reg)
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goto arena_realloc__allocate_new;
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/*
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If `ptr` is the latest allocation in `reg` and `reg` has enough capacity to
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handle newsize, then we can adjust `reg` and not have to do any further
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allocation work.
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This check is not UB because ptr is confirmed to be in reg.
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*/
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if (ptr + oldsize == reg->bytes + reg->size &&
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(reg->capacity - reg->size) > (newsize - oldsize))
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{
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reg->size += newsize - oldsize;
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return ptr;
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}
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arena_realloc__allocate_new:
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new_ptr = arena_alloc(arena, newsize);
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memcpy(new_ptr, ptr, oldsize);
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return new_ptr;
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}
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void arena_reset(arena_t *arena)
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{
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for (region_t *region = arena->beg; region; region = region->next)
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{
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region->size = 0;
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memset(region->bytes, 0, region->capacity);
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}
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}
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void arena_free(arena_t *arena)
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{
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region_delete_rec(arena->beg);
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memset(arena, 0, sizeof(*arena));
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}
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#endif
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#endif
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/* Copyright (C) 2024 Aryadev Chavali
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the Unlicense
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* for details.
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* You may distribute and modify this code under the terms of the
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* Unlicense, which you should have received a copy of along with this
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* program. If not, please go to <https://unlicense.org/>.
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*/
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