Initial implementation
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vec.h
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30
vec.h
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/* Copyright (C) 2025 Aryadev Chavali
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License Version 2 for
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* details.
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* You may distribute and modify this code under the terms of the GNU General
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* Public License Version 2, which you should have received a copy of along with
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* this program. If not, please go to <https://www.gnu.org/licenses/>.
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* Created: 2025-04-15
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* Description: Vectors (dynamic sized arrays)
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*/
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#ifndef VEC_H
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#define VEC_H
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#include "./memory.h"
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typedef struct
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{
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u32 size, cap;
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u8 *data;
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} vec_t;
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void vec_reserve(arena_t *alloactor, vec_t *vec, u32 size);
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u32 vec_append(arena_t *allocator, vec_t *vec, const void *data, u32 size);
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#endif
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