Refactor for cleanliness

Move files into separate folders for ease of reading, include source
directory so we can use angle bracket includes, adjust build system to
make directories for objects
This commit is contained in:
2025-05-14 21:12:58 +01:00
parent ba5c0a4579
commit 12de1e8db9
18 changed files with 236 additions and 147 deletions

92
lisp/context.c Normal file
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/* Copyright (C) 2025 Aryadev Chavali
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General
Public License Version 2
* for details.
* You may distribute and modify this code under the terms of the
* GNU General Public License Version 2, which you should have received a copy
of along with this
* program. If not, please go to <https://www.gnu.org/licenses/>.
* Created: 2025-05-12
* Description:
*/
#include <lisp/context.h>
#include <string.h>
// Allocates against stable memory i.e. we can have pointers of this lying
// around without any fear of them being thrown away.
void *context_alloc(context_t *context, u64 size)
{
return arena_alloc(&context->memory, size);
}
// Allocate against a "scratch space", separate from main memory, for internal
// use.
void *context_salloc(context_t *context, u64 size)
{
return arena_alloc(&context->scratch, size);
}
void context_reset_read(context_t *context)
{
arena_reset(&context->read);
}
void context_reset_scratch(context_t *context)
{
arena_reset(&context->scratch);
}
void context_reset(context_t *context)
{
arena_reset(&context->memory);
arena_reset(&context->read);
arena_reset(&context->scratch);
}
void context_cleanup(context_t *context)
{
if (!context)
return;
arena_cleanup(&context->memory);
arena_cleanup(&context->read);
arena_cleanup(&context->scratch);
memset(context, 0, sizeof(*context));
}
void context_report(context_t *context)
{
#if DEBUG
// Figure this out at runtime
u64 mem_used = 0, mem_cap = 0;
for (page_t *page = context->memory.start; page; page = page->next)
{
mem_used += page->size;
mem_cap += page->capacity;
}
u64 read_used = 0, read_cap = 0;
for (page_t *page = context->read.start; page; page = page->next)
{
read_used += page->size;
read_cap += page->capacity;
}
u64 scr_used = 0, scr_cap = 0;
for (page_t *page = context->scratch.start; page; page = page->next)
{
scr_used += page->size;
scr_cap += page->capacity;
}
info("<Context>: %luB/%luB main memory used\n", mem_used, mem_cap);
info("<Context>: %luB/%luB read space used\n", read_used, read_cap);
info("<Context>: %luB/%luB scratch space used\n", scr_used, scr_cap);
#endif
}