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5 Commits

Author SHA1 Message Date
Aryadev Chavali
00858cf74f Rewrite main to draw based on our new state/draw_state
Arranges a thread set, draws based on draw_state.  No need to lock the
mutex since drawing should only require reading.  Still has a timer in
case we need to do timed checks.
2025-11-28 17:24:33 +00:00
Aryadev Chavali
3e065e50a9 Disable previous work
We're going to rewrite this
2025-11-28 17:24:12 +00:00
Aryadev Chavali
ab0f152742 Define worker function which a thread should run
Pauses until state.pause_work is false (checking every
THREAD_PAUSE_DELAY), then performs an iteration.  Quits when
state.quit_work is true (based on loop).  Generally delays itself by
THREAD_GENERAL_DELAY.
2025-11-28 17:23:05 +00:00
Aryadev Chavali
014821ceb5 Added booleans for thread workers to look at when running
pause_work temporarily stops work, but should keep the thread alive.

stop_work should kill the thread.
2025-11-28 17:22:39 +00:00
Aryadev Chavali
1bd8a9f7b2 Add run component to build script, activated by passing argument run 2025-11-28 17:21:21 +00:00
5 changed files with 158 additions and 4 deletions

View File

@@ -2,9 +2,15 @@
set -xe
OUT="cw_tree.out"
GFLAGS="-Wall -Wextra -Wswitch-enum -std=c++17"
DFLAGS="-ggdb -fsanitize=address -fsanitize=undefined"
CFLAGS="$GFLAGS $DFLAGS"
LIBS="-lraylib -lm"
c++ $CFLAGS -o cw_tree.out src/node.cpp src/state.cpp src/worker.cpp src/numerics.cpp src/main.cpp $LIBS
c++ $CFLAGS -o $OUT src/node.cpp src/state.cpp src/worker.cpp src/numerics.cpp src/main.cpp $LIBS
if [ "$1" = "run" ]
then
./$OUT
fi

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@@ -5,18 +5,22 @@
* Commentary: 2024-07-25
*/
#include "./numerics.hpp"
#include <chrono>
#include <cmath>
#include <cstdio>
#include <iostream>
#include <sstream>
#include <stack>
#include <thread>
#include <tuple>
#include <raylib.h>
#include "base.hpp"
#include "node.hpp"
#include "numerics.hpp"
#include "worker.hpp"
#define WIDTH 1024
#define HEIGHT 1024
#define FONT_SIZE 20
@@ -24,6 +28,9 @@
#define LINE_TOP (7 * HEIGHT / 16)
#define LINE_BOTTOM (9 * HEIGHT / 16)
using cw::state::DrawState;
using cw::state::State;
std::pair<std::string, int> fraction_to_string(Fraction f)
{
std::string s{to_string(f)};
@@ -40,6 +47,121 @@ void draw_fraction(Fraction f, word_t x, word_t y)
DrawText(s.c_str(), x - width / 2, y - FONT_SIZE, FONT_SIZE, WHITE);
}
constexpr u64 clamp_to_width(const DrawState &ds, f64 val)
{
return (WIDTH / (ds.bounds.upper_val - ds.bounds.lower_val)) *
(val - ds.bounds.lower_val);
}
void draw_tree(const DrawState &ds)
{
// Number line
DrawLine(0, HEIGHT / 2, WIDTH, HEIGHT / 2, WHITE);
// Bounds
u64 lower_x = clamp_to_width(ds, ds.bounds.leftmost.value.norm);
u64 upper_x = clamp_to_width(ds, ds.bounds.rightmost.value.norm);
DrawLine(lower_x, LINE_TOP, lower_x, LINE_BOTTOM, WHITE);
DrawLine(upper_x, LINE_TOP, upper_x, LINE_BOTTOM, WHITE);
std::stack<cw::node::Node> stack;
stack.push(ds.state.allocator.get_val(0));
while (!stack.empty())
{
auto n = stack.top();
stack.pop();
u64 x = clamp_to_width(ds, n.value.norm);
DrawLine(x, LINE_TOP, x, LINE_BOTTOM, RED);
if (n.left >= 0)
stack.push(ds.state.allocator.get_val(n.left));
if (n.right >= 0)
stack.push(ds.state.allocator.get_val(n.right));
}
}
using Clock = std::chrono::steady_clock;
using Ms = std::chrono::milliseconds;
int main(void)
{
// Init general state
cw::state::State state;
cw::state::DrawState draw_state{state};
// Init timer
auto time_current = Clock::now();
auto time_previous = time_current;
constexpr auto time_delta = 1;
// Init meta text (counter, iterations, etc)
u64 count = 1, prev_count = 0;
std::stringstream format_stream;
std::string format_str;
u64 format_str_width = 0;
// Setup our first node (1/1)
state.allocator.alloc(cw::node::Node{{1, 1}, -1, -1});
state.queue.push(0);
// Init thread
std::thread threads[] = {
std::thread(cw::worker::worker, std::ref(state)),
std::thread(cw::worker::worker, std::ref(state)),
std::thread(cw::worker::worker, std::ref(state)),
std::thread(cw::worker::worker, std::ref(state)),
};
// Setup raylib window
InitWindow(WIDTH, HEIGHT, "Calkin-Wilf tree");
SetTargetFPS(60);
while (!WindowShouldClose())
{
// Update
time_current = Clock::now();
count = state.allocator.vec.size();
if (!state.pause_work &&
std::chrono::duration_cast<Ms>(time_current - time_previous).count() >=
time_delta)
{
time_previous = time_current;
}
if (prev_count != count)
{
draw_state.compute_bounds();
prev_count = count;
format_stream << "Count=" << count << "\n\n"
<< "Iterations=" << (count - 1) / 2 << "\n\n"
<< "Lower=" << to_string(draw_state.bounds.leftmost.value)
<< "\n\n"
<< "Upper=" << to_string(draw_state.bounds.rightmost.value);
format_str = format_stream.str();
format_stream.str("");
format_str_width = MeasureText(format_str.c_str(), FONT_SIZE * 2);
}
// Draw
ClearBackground(BLACK);
BeginDrawing();
draw_tree(draw_state);
DrawText(format_str.c_str(), WIDTH / 2 - format_str_width / 2, HEIGHT / 8,
FONT_SIZE, WHITE);
EndDrawing();
}
CloseWindow();
state.stop_work = true;
for (auto &thread : threads)
{
thread.join();
}
return 0;
}
#if 0
struct State
{
NodeAllocator allocator;
@@ -209,6 +331,7 @@ int main(void)
CloseWindow();
return 0;
}
#endif
/* Copyright (C) 2024, 2025 Aryadev Chavali

View File

@@ -21,6 +21,7 @@ namespace cw::state
cw::node::NodeAllocator allocator;
std::queue<u64> queue;
bool pause_work, stop_work;
std::mutex mutex_queue;
std::mutex mutex_allocator;

View File

@@ -5,9 +5,12 @@
* Commentary:
*/
#include "worker.hpp"
#include <chrono>
#include <thread>
#include <tuple>
#include "worker.hpp"
namespace cw::worker
{
using cw::node::Fraction;
@@ -54,6 +57,20 @@ namespace cw::worker
state.queue.push(right_child);
state.mutex_queue.unlock();
}
void worker(State &state)
{
while (!state.stop_work)
{
std::this_thread::sleep_for(THREAD_GENERAL_DELAY);
while (state.pause_work)
{
std::this_thread::sleep_for(THREAD_PAUSE_DELAY);
}
do_iteration(state);
}
}
} // namespace cw::worker
/* Copyright (C) 2025 Aryadev Chavali

View File

@@ -8,6 +8,7 @@
#ifndef WORKER_HPP
#define WORKER_HPP
#include <chrono>
#include <tuple>
#include "state.hpp"
@@ -16,6 +17,8 @@ namespace cw::worker
{
using cw::node::NodeAllocator;
using cw::state::State;
constexpr auto THREAD_PAUSE_DELAY = std::chrono::milliseconds(1000);
constexpr auto THREAD_GENERAL_DELAY = std::chrono::milliseconds(1);
// Given `index`, return the indices of its children in the tree. If not
// present already, generate them using the allocator.
@@ -28,6 +31,10 @@ namespace cw::worker
// Each step will block on the relevant mutex for the resource (1,3 will block
// on the queue mutex, 2 will block on the allocator mutex) so is thread safe.
void do_iteration(State &state);
// Steady living thread worker which performs iterations. If state.pause_work
// is true, thread will pause until otherwise.
void worker(State &state);
} // namespace cw::worker
#endif