It does seem to affect since sim falls into a "stable" configuration where cells rarely change quite quickly. I'm thinking of making a better colouring algorithm to see if I can get better images.
50 lines
1.2 KiB
C
50 lines
1.2 KiB
C
/* simulation.h: Simulation handlers and helpers
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* Created: 2026-03-10
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* Author: Aryadev Chavali
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* License: See end of file
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* Commentary:
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*/
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#ifndef SIMULATION_H
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#define SIMULATION_H
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#include "program_iter.h"
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#include <stdatomic.h>
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#include <threads.h>
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struct ThreadState
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{
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u64 p1, p2;
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void *sim;
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};
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// Simulation is simply a massive tape. We pick two 64 byte portions of this
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// buffer for our update procedure, which is based on program_iter.
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struct Simulation
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{
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char buffer[SIMULATION_SIZE];
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bool paused, stopped;
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mtx_t mutex;
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thrd_t threads[THREAD_POOL];
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struct ThreadState states[THREAD_POOL];
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};
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void simulation_start(struct Simulation *sim);
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void simulation_stop(struct Simulation *sim);
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#endif
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/* Copyright (C) 2026 Aryadev Chavali
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License Version 2 for
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* details.
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* You may distribute and modify this code under the terms of the GNU General
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* Public License Version 2, which you should have received a copy of along with
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* this program. If not, please go to <https://www.gnu.org/licenses/>.
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*/
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