Files
complife/src/simulation.h
Aryadev Chavali 0bba1894dc neighbour based algorithm for threads
It does seem to affect since sim falls into a "stable" configuration
where cells rarely change quite quickly.  I'm thinking of making a
better colouring algorithm to see if I can get better images.
2026-03-10 22:50:38 +00:00

50 lines
1.2 KiB
C

/* simulation.h: Simulation handlers and helpers
* Created: 2026-03-10
* Author: Aryadev Chavali
* License: See end of file
* Commentary:
*/
#ifndef SIMULATION_H
#define SIMULATION_H
#include "program_iter.h"
#include <stdatomic.h>
#include <threads.h>
struct ThreadState
{
u64 p1, p2;
void *sim;
};
// Simulation is simply a massive tape. We pick two 64 byte portions of this
// buffer for our update procedure, which is based on program_iter.
struct Simulation
{
char buffer[SIMULATION_SIZE];
bool paused, stopped;
mtx_t mutex;
thrd_t threads[THREAD_POOL];
struct ThreadState states[THREAD_POOL];
};
void simulation_start(struct Simulation *sim);
void simulation_stop(struct Simulation *sim);
#endif
/* Copyright (C) 2026 Aryadev Chavali
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License Version 2 for
* details.
* You may distribute and modify this code under the terms of the GNU General
* Public License Version 2, which you should have received a copy of along with
* this program. If not, please go to <https://www.gnu.org/licenses/>.
*/