simulation split out from main
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47
src/main.c
47
src/main.c
@@ -15,55 +15,11 @@
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#include "vec.h"
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#include "program_iter.h"
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struct ProgramConcat
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{
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sv_t A, B;
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u8 tape[SIZEOF_PROGRAM * 2];
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};
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#include "simulation.h"
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#define WIDTH 800
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#define HEIGHT 600
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#define NUM_PROGRAMS_POW_2 10
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#define NUM_PROGRAMS (1LU << NUM_PROGRAMS_POW_2)
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#define SIMULATION_SIZE (SIZEOF_PROGRAM * NUM_PROGRAMS)
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struct Simulation
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{
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char buffer[SIMULATION_SIZE];
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u64 p1, p2;
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};
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void simulation_init(struct Simulation *sim)
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{
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for (u64 i = 0; i < SIMULATION_SIZE / sizeof(u16); ++i)
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{
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((u16 *)(sim->buffer))[i] = rand() % UINT16_MAX;
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}
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}
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void simulation_pick(struct Simulation *sim)
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{
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sim->p1 = rand() % (SIMULATION_SIZE / SIZEOF_PROGRAM);
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sim->p2 = rand() % (SIMULATION_SIZE / SIZEOF_PROGRAM);
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while (sim->p1 * 8 <= ((sim->p2 * 8) + SIZEOF_PROGRAM) &&
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sim->p2 * 8 <= ((sim->p1 * 8) + SIZEOF_PROGRAM))
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{
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sim->p2 = rand() % (SIMULATION_SIZE / SIZEOF_PROGRAM);
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}
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}
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void simulation_update(struct Simulation *sim)
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{
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sv_t a = SV(sim->buffer + (sim->p1 * SIZEOF_PROGRAM), 64);
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sv_t b = SV(sim->buffer + (sim->p2 * SIZEOF_PROGRAM), 64);
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struct ProgramConcat prog_concat = {0};
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program_concat(&prog_concat, a, b);
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program_execute(&prog_concat);
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program_split(&prog_concat);
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}
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Color simulation_cell_color(const u8 *program)
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{
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// How do we compute a "colour" for a program? I say we count all the valid
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@@ -160,7 +116,6 @@ int main(void)
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SetTargetFPS(60);
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for (size_t ticks = 0; !WindowShouldClose(); ++ticks)
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{
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simulation_pick(&sim);
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simulation_update(&sim);
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BeginDrawing();
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ClearBackground(BLACK);
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