Implement a package for some game mechanics
Currently can deal some hands and redeal some cards.
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src/game.lisp
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47
src/game.lisp
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;;; game.lisp - 2025-02-14
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;; Copyright (C) 2025 Aryadev Chavali
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;; This program is distributed in the hope that it will be useful, but WITHOUT
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;; ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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;; FOR A PARTICULAR PURPOSE. See the GNU General Public License Version 2 for
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;; details.
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;; You may distribute and modify this code under the terms of the GNU General
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;; Public License Version 2, which you should have received a copy of along with
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;; this program. If not, please go to <https://www.gnu.org/licenses/>.
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;;; Commentary:
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;; Game mechanic code.
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;;; Code:
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(in-package :cantedraw.game)
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(fn deal-cards (n deck) (-> (fixnum cardset) (cons cardset cardset))
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(destructuring-bind (hand . rest) (split n deck)
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(cons (sort hand #'card<) rest)))
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(fn deal-hands (n deck) (-> (fixnum cardset) (cons list cardset))
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(if (< (length deck) (* 5 n))
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(error "Require at least ~a cards for ~a hands, but have ~a cards!"
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n (* 5 n) (length deck)))
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(loop :for i :from 1 :to n
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:for (hand . rest) = (deal-cards 5 deck) :then (deal-cards 5 rest)
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:collect hand :into x
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:finally (return (cons x rest))))
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(fn redeal-hand (hand indices deck) (-> (cardset list cardset)
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(cons cardset cardset))
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(cond
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((null indices) (cons hand deck))
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((= 5 (length indices)) (deal-cards 5 deck))
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(t
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(destructuring-bind (new-cards . deck)
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(deal-cards (length indices) deck)
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(--> it
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(remove-at-indices indices hand)
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(append it new-cards)
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(sort it #'card<)
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(cons it deck))))))
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