card: refactor to lift PlayingCard as it's own type

Now that playing cards are their own type, we can map a sequence of
Cards over to their PlayingCards, which should make the classifier a
bit nicer.
This commit is contained in:
2026-04-01 22:21:07 +01:00
parent e422c75e5c
commit 52285de6be

View File

@@ -1,4 +1,4 @@
#[derive(PartialEq, Debug, Copy, Clone)]
#[derive(PartialEq, Eq, PartialOrd, Ord, Debug, Copy, Clone)]
pub enum Rank {
Three = 0,
Four,
@@ -15,7 +15,7 @@ pub enum Rank {
Two,
}
#[derive(PartialEq, Debug, Copy, Clone)]
#[derive(PartialEq, Eq, PartialOrd, Ord, Debug, Copy, Clone)]
pub enum Suit {
Diamond = 0,
Club,
@@ -23,10 +23,17 @@ pub enum Suit {
Spade,
}
#[derive(Debug, Clone, Copy)]
#[derive(Eq, Debug, Clone, Copy)]
pub struct PlayingCard {
pub deck: i64,
pub rank: Rank,
pub suit: Suit,
}
#[derive(Eq, Debug, Clone, Copy)]
pub enum Card {
Joker(i64),
PlayingCard { deck: i64, rank: Rank, suit: Suit },
PlayingCard(PlayingCard),
}
impl Rank {
@@ -35,12 +42,27 @@ impl Rank {
}
}
impl PlayingCard {
pub fn new(deck: i64, rank: Rank, suit: Suit) -> Self {
Self { deck, rank, suit }
}
pub fn abs(&self) -> i64 {
let rank = self.rank as i64;
let suit = self.suit as i64;
(rank * 4) + suit
}
}
impl Card {
pub fn new(rank: Rank, suit: Suit) -> Self {
Self::PlayingCard {
deck: 0,
rank,
suit,
Self::PlayingCard(PlayingCard::new(0, rank, suit))
}
pub fn deck_abs(&self) -> i64 {
match *self {
Self::Joker(x) => x,
Self::PlayingCard(card) => card.abs(),
}
}
@@ -48,18 +70,19 @@ impl Card {
matches!(self, Self::Joker(_))
}
pub fn rank(&self) -> Option<Rank> {
match self {
pub fn playing_card(&self) -> Option<PlayingCard> {
match *self {
Self::Joker(_) => None,
Self::PlayingCard { rank, .. } => Some(*rank),
Self::PlayingCard(card) => Some(card),
}
}
pub fn suit(&self) -> Option<Suit> {
match self {
Self::Joker(_) => None,
Self::PlayingCard { suit, .. } => Some(*suit),
pub fn rank(&self) -> Option<Rank> {
self.playing_card().and_then(|pc| Some(pc.rank))
}
pub fn suit(&self) -> Option<Suit> {
self.playing_card().and_then(|pc| Some(pc.suit))
}
}
@@ -70,13 +93,9 @@ pub fn make_decks(number_of_decks: usize) -> Vec<Card> {
.collect::<Vec<Card>>()
}
mod traits {
use std::cmp::Ordering;
use std::convert::TryFrom;
use std::fmt::{Display, Formatter};
use std::hash::{Hash, Hasher};
mod trait_display {
use super::*;
use std::fmt::{Display, Formatter};
impl Display for Rank {
fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
@@ -117,16 +136,25 @@ mod traits {
}
}
impl Display for PlayingCard {
fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
write!(f, "{}[{}]", self.rank, self.suit)
}
}
impl Display for Card {
fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
match self {
Card::Joker(_) => write!(f, "Joker"),
Card::PlayingCard { rank, suit, .. } => {
write!(f, "{}[{}]", rank, suit)
}
Card::PlayingCard(card) => write!(f, "{}", card),
}
}
}
}
mod traits_numerics {
use super::*;
use std::convert::TryFrom;
impl TryFrom<i64> for Rank {
type Error = ();
@@ -165,32 +193,63 @@ mod traits {
}
}
impl From<i64> for Card {
fn from(n: i64) -> Card {
if n < 0 {
Card::Joker(n)
} else {
impl TryFrom<i64> for PlayingCard {
type Error = ();
fn try_from(n: i64) -> Result<Self, Self::Error> {
if n >= 0 {
let deck = n / 52;
let n = n % 52;
// NOTE: If only Rust had Ada-like numeric contracts, this wouldn't
// be necessary; n >= 0 => n % 52 in [0, 51] so Rank::try_from and
// Suit::try_from will always succeed
// Suit::try_from will always succeed.
let rank = Rank::try_from(n / 4).unwrap();
let suit = Suit::try_from(n % 4).unwrap();
Card::PlayingCard { deck, rank, suit }
Ok(Self { deck, rank, suit })
} else {
Err(())
}
}
}
impl From<i64> for Card {
fn from(n: i64) -> Self {
if n < 0 {
Self::Joker(n)
} else {
// Since n >= 0, this should always succeed
let pc = PlayingCard::try_from(n).unwrap();
Self::PlayingCard(pc)
}
}
}
impl From<PlayingCard> for i64 {
fn from(card: PlayingCard) -> i64 {
let deck = card.deck as i64;
let rank = card.rank as i64;
let suit = card.suit as i64;
(deck * 52) + (rank * 4) + suit
}
}
impl From<Card> for i64 {
fn from(card: Card) -> i64 {
match card {
Card::Joker(x) => x,
Card::PlayingCard { deck, rank, suit } => {
(deck * 52) + ((rank as i64) * 4) + (suit as i64)
Card::PlayingCard(pc) => i64::from(pc),
}
}
}
}
mod traits_ord {
use super::*;
use std::cmp::Ordering;
impl PartialEq for PlayingCard {
fn eq(&self, other: &Self) -> bool {
self.cmp(other) == Ordering::Equal
}
}
impl PartialEq for Card {
@@ -199,29 +258,9 @@ mod traits {
}
}
impl Eq for Card {}
impl Ord for Card {
fn cmp(&self, other: &Self) -> Ordering {
if self.is_joker() && other.is_joker() {
Ordering::Equal
} else if self.is_joker() {
Ordering::Less
} else if other.is_joker() {
Ordering::Greater
} else {
let self_val = i64::from(*self) % 52;
let other_val = i64::from(*other) % 52;
self_val.cmp(&other_val)
}
}
}
impl Hash for Card {
fn hash<H: Hasher>(&self, state: &mut H) {
// NOTE: We're using the i64 conversion of card for the hash since that
// should generate unique numbers per card.
i64::from(*self).hash(state);
impl PartialOrd for PlayingCard {
fn partial_cmp(&self, other: &Self) -> Option<Ordering> {
Some(self.cmp(other))
}
}
@@ -230,4 +269,34 @@ mod traits {
Some(self.cmp(other))
}
}
impl Ord for PlayingCard {
fn cmp(&self, other: &Self) -> Ordering {
self.abs().cmp(&other.abs())
}
}
impl Ord for Card {
fn cmp(&self, other: &Self) -> Ordering {
match (self, other) {
(Self::PlayingCard(c1), Self::PlayingCard(c2)) => c1.cmp(c2),
(Self::Joker(_), Self::Joker(_)) => Ordering::Equal,
(Self::Joker(_), _) => Ordering::Less,
(_, Self::Joker(_)) => Ordering::Greater,
}
}
}
}
mod traits_hash {
use super::*;
use std::hash::{Hash, Hasher};
impl Hash for Card {
fn hash<H: Hasher>(&self, state: &mut H) {
// NOTE: We're using the i64 conversion of card for the hash since that
// should generate unique numbers per card.
i64::from(*self).hash(state);
}
}
}