card:mod: split implementations of methods into impls.rs

This commit is contained in:
2026-04-05 05:04:00 +01:00
committed by oreodave
parent 285d816707
commit 29e310a470
2 changed files with 151 additions and 149 deletions

150
src/card/impls.rs Normal file
View File

@@ -0,0 +1,150 @@
use crate::card::{Card, PlayingCard, Rank, Suit};
impl Rank {
pub fn ordinary_order(&self) -> i32 {
((*self as i32) + 2) % 13
}
/** Generate an iterator over all ranks. */
pub fn iter_all() -> impl ExactSizeIterator<Item = Rank> {
(0i32..13).map(|n| Rank::try_from(n as i64).unwrap())
}
/** Generate an iterator over all cards within a rank, ordered by Suit. */
pub fn cards(self) -> impl Iterator<Item = Card> {
let n = self as i64;
((n * 4)..((n + 1) * 4)).map(Card::from)
}
}
impl Suit {
/** Generate an iterator over all suits. */
pub fn iter_all() -> impl Iterator<Item = Suit> {
(0..4).filter_map(|x| Suit::try_from(x).ok())
}
/** Generate an iterator over all cards within a suit, ordered by Suit. */
pub fn cards(self) -> impl Iterator<Item = Card> {
Rank::iter_all().map(move |rank| Card::make_playing_card(rank, self))
}
}
impl PlayingCard {
pub fn new(deck: i64, rank: Rank, suit: Suit) -> Self {
Self { deck, rank, suit }
}
pub fn abs(&self) -> i64 {
let rank = self.rank as i64;
let suit = self.suit as i64;
(rank * 4) + suit
}
/** Generate an iterator over all Playing Cards in a fixed deck. By
construction this is in ascending order. */
pub fn iter_all(deck: usize) -> impl Iterator<Item = Self> {
let deck = deck as i64;
((deck * 52)..((deck + 1) * 52))
.filter_map(|x| PlayingCard::try_from(x).ok())
}
/** Return the Playing Card after the current one in terms of ordering.
Returns None if self is 2 of Spades (the highest possible Playing Card).
Respects deck of self. */
pub fn next(&self) -> Option<PlayingCard> {
match *self {
PlayingCard {
rank: Rank::Two,
suit: Suit::Spade,
..
} => None,
card => PlayingCard::try_from(i64::from(card) + 1).ok(),
}
}
/** Return the Playing Card before the current one in terms of ordering.
Returns None if self is 3 of Diamonds (the lowest possible Playing Card).
Respects deck of self. */
pub fn prev(&self) -> Option<PlayingCard> {
match *self {
PlayingCard {
rank: Rank::Three,
suit: Suit::Diamond,
..
} => None,
card => PlayingCard::try_from(i64::from(card) - 1).ok(),
}
}
}
impl Card {
pub fn make_joker() -> Self {
Self::Joker(-1)
}
pub fn make_playing_card(rank: Rank, suit: Suit) -> Self {
Self::PlayingCard(PlayingCard::new(0, rank, suit))
}
pub fn deck_abs(&self) -> i64 {
match *self {
Self::Joker(x) => x,
Self::PlayingCard(card) => card.abs(),
}
}
/** Generate an iterator over a `n` decks of Cards. Each deck is
concatenated together. By construction, each "deck" of the iterator is in
ascending order.
Note that each deck gets two jokers.
*/
pub fn iter_all(n: usize) -> impl Iterator<Item = Card> {
(-((n as i64) * 2)..0).map(Card::from).chain(
(0..n)
.flat_map(PlayingCard::iter_all)
.map(Card::PlayingCard),
)
}
/** Return the Card after the current one in terms of ordering.
Returns None if self is a joker, or based on PlayingCard::next.*/
pub fn next(&self) -> Option<Card> {
match *self {
Card::Joker(_) => None,
Card::PlayingCard(card) => card.next().map(Card::PlayingCard),
}
}
/** Return the Card before the current one in terms of ordering.
Returns None if self is a joker, or based on PlayingCard::prev.*/
pub fn prev(&self) -> Option<Card> {
match *self {
Card::Joker(_) => None,
Card::PlayingCard(card) => card.prev().map(Card::PlayingCard),
}
}
pub fn is_joker(&self) -> bool {
matches!(self, Self::Joker(_))
}
pub fn playing_card(&self) -> Option<PlayingCard> {
match *self {
Self::Joker(_) => None,
Self::PlayingCard(card) => Some(card),
}
}
pub fn rank(&self) -> Option<Rank> {
self.playing_card().map(|pc| pc.rank)
}
pub fn suit(&self) -> Option<Suit> {
self.playing_card().map(|pc| pc.suit)
}
}

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@@ -1,5 +1,6 @@
mod display;
mod hash;
mod impls;
mod numerics;
mod ord;
@@ -41,155 +42,6 @@ pub enum Card {
PlayingCard(PlayingCard),
}
impl Rank {
pub fn ordinary_order(&self) -> i32 {
((*self as i32) + 2) % 13
}
/** Generate an iterator over all ranks. */
pub fn iter_all() -> impl ExactSizeIterator<Item = Rank> {
(0i32..13).map(|n| Rank::try_from(n as i64).unwrap())
}
/** Generate an iterator over all cards within a rank, ordered by Suit. */
pub fn cards(self) -> impl Iterator<Item = Card> {
let n = self as i64;
((n * 4)..((n + 1) * 4)).map(Card::from)
}
}
impl Suit {
/** Generate an iterator over all suits. */
pub fn iter_all() -> impl Iterator<Item = Suit> {
(0..4).filter_map(|x| Suit::try_from(x).ok())
}
/** Generate an iterator over all cards within a suit, ordered by Suit. */
pub fn cards(self) -> impl Iterator<Item = Card> {
Rank::iter_all().map(move |rank| Card::make_playing_card(rank, self))
}
}
impl PlayingCard {
pub fn new(deck: i64, rank: Rank, suit: Suit) -> Self {
Self { deck, rank, suit }
}
pub fn abs(&self) -> i64 {
let rank = self.rank as i64;
let suit = self.suit as i64;
(rank * 4) + suit
}
/** Generate an iterator over all Playing Cards in a fixed deck. By
construction this is in ascending order. */
pub fn iter_all(deck: usize) -> impl Iterator<Item = Self> {
let deck = deck as i64;
((deck * 52)..((deck + 1) * 52))
.filter_map(|x| PlayingCard::try_from(x).ok())
}
/** Return the Playing Card after the current one in terms of ordering.
Returns None if self is 2 of Spades (the highest possible Playing Card).
Respects deck of self. */
pub fn next(&self) -> Option<PlayingCard> {
match *self {
PlayingCard {
rank: Rank::Two,
suit: Suit::Spade,
..
} => None,
card => PlayingCard::try_from(i64::from(card) + 1).ok(),
}
}
/** Return the Playing Card before the current one in terms of ordering.
Returns None if self is 3 of Diamonds (the lowest possible Playing Card).
Respects deck of self. */
pub fn prev(&self) -> Option<PlayingCard> {
match *self {
PlayingCard {
rank: Rank::Three,
suit: Suit::Diamond,
..
} => None,
card => PlayingCard::try_from(i64::from(card) - 1).ok(),
}
}
}
impl Card {
pub fn make_joker() -> Self {
Self::Joker(-1)
}
pub fn make_playing_card(rank: Rank, suit: Suit) -> Self {
Self::PlayingCard(PlayingCard::new(0, rank, suit))
}
pub fn deck_abs(&self) -> i64 {
match *self {
Self::Joker(x) => x,
Self::PlayingCard(card) => card.abs(),
}
}
/** Generate an iterator over a `n` decks of Cards. Each deck is
concatenated together. By construction, each "deck" of the iterator is in
ascending order.
Note that each deck gets two jokers.
*/
pub fn iter_all(n: usize) -> impl Iterator<Item = Card> {
(-((n as i64) * 2)..0).map(Card::from).chain(
(0..n)
.flat_map(PlayingCard::iter_all)
.map(Card::PlayingCard),
)
}
/** Return the Card after the current one in terms of ordering.
Returns None if self is a joker, or based on PlayingCard::next.*/
pub fn next(&self) -> Option<Card> {
match *self {
Card::Joker(_) => None,
Card::PlayingCard(card) => card.next().map(Card::PlayingCard),
}
}
/** Return the Card before the current one in terms of ordering.
Returns None if self is a joker, or based on PlayingCard::prev.*/
pub fn prev(&self) -> Option<Card> {
match *self {
Card::Joker(_) => None,
Card::PlayingCard(card) => card.prev().map(Card::PlayingCard),
}
}
pub fn is_joker(&self) -> bool {
matches!(self, Self::Joker(_))
}
pub fn playing_card(&self) -> Option<PlayingCard> {
match *self {
Self::Joker(_) => None,
Self::PlayingCard(card) => Some(card),
}
}
pub fn rank(&self) -> Option<Rank> {
self.playing_card().map(|pc| pc.rank)
}
pub fn suit(&self) -> Option<Suit> {
self.playing_card().map(|pc| pc.suit)
}
}
/** Given a sequence of Playing Cards, check if they are all of the same rank.
*/
pub fn all_same_rank(cards: &[PlayingCard]) -> bool {