Split off instruction structure to its own file
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28
src/main.c
28
src/main.c
@@ -14,28 +14,7 @@
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#include <string.h>
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#include "./base.h"
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typedef enum
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{
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OP_PUSH_BYTE = 1,
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OP_PUSH_WORD,
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OP_PUSH_FLOAT,
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} op_t;
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typedef struct
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{
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op_t opcode;
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data_t operand;
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} inst_t;
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#define INST_BPUSH(BYTE) \
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((inst_t){.opcode = OP_PUSH_BYTE, .operand = DBYTE(BYTE)})
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#define INST_WPUSH(WORD) \
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((inst_t){.opcode = OP_PUSH_WORD, .operand = DWORD(WORD)})
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#define INST_FPUSH(FLOAT) \
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((inst_t){.opcode = OP_PUSH_FLOAT, .operand = DFLOAT(FLOAT)})
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#include "./inst.h"
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typedef struct
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{
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@@ -135,8 +114,6 @@ f64 vm_pop_float(vm_t *vm)
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return f;
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}
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typedef void (*push_f)(vm_t *, data_t);
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void vm_execute(vm_t *vm)
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{
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struct Program *prog = &vm->program;
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@@ -148,7 +125,8 @@ void vm_execute(vm_t *vm)
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// last 2 bits unless it's a push routine
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if ((instruction.opcode & 0b11) != 0)
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{
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// Push routine
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// Possible push routines
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typedef void (*push_f)(vm_t *, data_t);
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const push_f routines[] = {[OP_PUSH_BYTE] = vm_push_byte,
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[OP_PUSH_WORD] = vm_push_word,
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[OP_PUSH_FLOAT] = vm_push_float};
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