/* Copyright (C) 2025 Aryadev Chavali
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License Version 2 for
* details.
* You may distribute and modify this code under the terms of the GNU General
* Public License Version 2, which you should have received a copy of along with
* this program. If not, please go to .
* Created: 2025-04-15
* Description: Vector implementation
*/
#include "./vec.h"
#include
#include
void vec_reserve(arena_t *allocator, vec_t *vec, u32 size)
{
if (vec->cap - vec->size < size)
{
u32 old_cap = vec->cap;
vec->cap = MAX(vec->cap * 1.5, vec->size + size);
vec->data = arena_realloc(allocator, vec->data, old_cap, vec->cap);
}
}
u32 vec_append(arena_t *allocator, vec_t *vec, const void *data, u32 size)
{
vec_reserve(allocator, vec, size);
memcpy(vec->data + vec->size, data, size);
u32 ptr = vec->size;
vec->size += size;
return ptr;
}