/* Copyright (C) 2025 Aryadev Chavali * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License Version 2 for * details. * You may distribute and modify this code under the terms of the GNU General * Public License Version 2, which you should have received a copy of along with * this program. If not, please go to . * Created: 2025-04-15 * Description: Vector implementation */ #include "./vec.h" #include #include void vec_reserve(arena_t *allocator, vec_t *vec, u32 size) { if (vec->cap - vec->size < size) { u32 old_cap = vec->cap; vec->cap = MAX(vec->cap * 1.5, vec->size + size); vec->data = arena_realloc(allocator, vec->data, old_cap, vec->cap); } } u32 vec_append(arena_t *allocator, vec_t *vec, const void *data, u32 size) { vec_reserve(allocator, vec, size); memcpy(vec->data + vec->size, data, size); u32 ptr = vec->size; vec->size += size; return ptr; }