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author | Aryadev Chavali <aryadev@aryadevchavali.com> | 2025-05-14 21:12:58 +0100 |
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committer | Aryadev Chavali <aryadev@aryadevchavali.com> | 2025-05-15 22:25:45 +0100 |
commit | 12de1e8db90bccd5a0eefd21075f07c7b7e3dfaa (patch) | |
tree | 0434141f2bfd24207a2864f613a1c2e3ee7181fc /lisp/context.c | |
parent | ba5c0a4579ece5d53c009a14d00e683e70b982f4 (diff) | |
download | oats-12de1e8db90bccd5a0eefd21075f07c7b7e3dfaa.tar.gz oats-12de1e8db90bccd5a0eefd21075f07c7b7e3dfaa.tar.bz2 oats-12de1e8db90bccd5a0eefd21075f07c7b7e3dfaa.zip |
Refactor for cleanliness
Move files into separate folders for ease of reading, include source
directory so we can use angle bracket includes, adjust build system to
make directories for objects
Diffstat (limited to 'lisp/context.c')
-rw-r--r-- | lisp/context.c | 92 |
1 files changed, 92 insertions, 0 deletions
diff --git a/lisp/context.c b/lisp/context.c new file mode 100644 index 0000000..3b94e54 --- /dev/null +++ b/lisp/context.c @@ -0,0 +1,92 @@ +/* Copyright (C) 2025 Aryadev Chavali + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General + Public License Version 2 + * for details. + + * You may distribute and modify this code under the terms of the + * GNU General Public License Version 2, which you should have received a copy + of along with this + * program. If not, please go to <https://www.gnu.org/licenses/>. + + * Created: 2025-05-12 + * Description: + */ + +#include <lisp/context.h> + +#include <string.h> + +// Allocates against stable memory i.e. we can have pointers of this lying +// around without any fear of them being thrown away. +void *context_alloc(context_t *context, u64 size) +{ + return arena_alloc(&context->memory, size); +} + +// Allocate against a "scratch space", separate from main memory, for internal +// use. +void *context_salloc(context_t *context, u64 size) +{ + return arena_alloc(&context->scratch, size); +} + +void context_reset_read(context_t *context) +{ + arena_reset(&context->read); +} + +void context_reset_scratch(context_t *context) +{ + arena_reset(&context->scratch); +} + +void context_reset(context_t *context) +{ + arena_reset(&context->memory); + arena_reset(&context->read); + arena_reset(&context->scratch); +} + +void context_cleanup(context_t *context) +{ + if (!context) + return; + arena_cleanup(&context->memory); + arena_cleanup(&context->read); + arena_cleanup(&context->scratch); + memset(context, 0, sizeof(*context)); +} + +void context_report(context_t *context) +{ +#if DEBUG + // Figure this out at runtime + u64 mem_used = 0, mem_cap = 0; + for (page_t *page = context->memory.start; page; page = page->next) + { + mem_used += page->size; + mem_cap += page->capacity; + } + + u64 read_used = 0, read_cap = 0; + for (page_t *page = context->read.start; page; page = page->next) + { + read_used += page->size; + read_cap += page->capacity; + } + + u64 scr_used = 0, scr_cap = 0; + for (page_t *page = context->scratch.start; page; page = page->next) + { + scr_used += page->size; + scr_cap += page->capacity; + } + + info("<Context>: %luB/%luB main memory used\n", mem_used, mem_cap); + info("<Context>: %luB/%luB read space used\n", read_used, read_cap); + info("<Context>: %luB/%luB scratch space used\n", scr_used, scr_cap); +#endif +} |