Age | Commit message (Collapse) | Author |
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Make sticky windows, which are kinda like Mod-Shift-0 tagged windows
but easier to manage.
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For each tag there is a gap (set to the default gappx on
construction). When adjusting gaps or arranging a monitor use the
gaps of the currently selected tag. This means I can have gaps
activated in some tags and not activated on others.
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Obsolete due to previous patch
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If using an external keyboard client such as sxhkdrc then dwm has no
business or need to spawn something like dmenu.
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This will provide up to date references to my key bindings!
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This adjusts both the x and y of each client now.
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Laptop had gapless grid
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Using normal dwm mechanisms for now
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The Makefile used to suppress output (by using @), so this target made sense at
the time.
But the Makefile should be simple and make debugging with less abstractions or
fancy printing. The Makefile was made verbose and doesn't hide the build
output, so remove this target.
Prompted by a question on the mailing list about the options target.
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From sigaction(2):
A child created via fork(2) inherits a copy of its parent's signal dispositions.
During an execve(2), the dispositions of handled signals are reset to the default;
the dispositions of ignored signals are left unchanged.
This refused to start directly some programs from configuring in config.h:
static Key keys[] = {
MODKEY, XK_o, spawn, {.v = cmd } },
};
Some reported programs that didn't start were: mpv, anki, dmenu_extended.
Reported by pfx.
Initial patch suggestion by Storkman.
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SA_NOCLDWAIT is marked as XSI in the posix spec [0] and FreeBSD and NetBSD
seems to more be strict about the feature test macro [1].
so update the macro to use _XOPEN_SOURCE=700L instead, which is equivalent to
_POSIX_C_SOURCE=200809L except that it also unlocks the X/Open System
Interfaces.
[0]: https://pubs.opengroup.org/onlinepubs/9699919799/basedefs/signal.h.html#tag_13_42
[1]: https://lists.suckless.org/dev/2302/35111.html
Tested on:
* NetBSD 9.3 (fixed).
* FreeBSD 13 (fixed).
* Void Linux musl.
* Void Linux glibc.
* OpenBSD 7.2 (stable).
* Slackware 11.
Reported-by: beastie <pufferfish@riseup.net>
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signal() semantics are pretty unclearly specified. For example, depending on OS
kernel and libc, the handler may be returned to SIG_DFL (hence the inner call
to read the signal handler). Moving to sigaction() means the behaviour is
consistently defined.
Using SA_NOCLDWAIT also allows us to avoid calling the non-reentrant function
die() in the handler.
Some addditional notes for archival purposes:
* NRK pointed out errno of waitpid could also theoretically get clobbered.
* The original patch was iterated on and modified by NRK and Hiltjo:
* SIG_DFL was changed to SIG_IGN, this is required, atleast on older systems
such as tested on Slackware 11.
* signals are not blocked using sigprocmask, because in theory it would
briefly for example also ignore a SIGTERM signal. It is OK if waitpid() is (in
theory interrupted).
POSIX reference:
"Consequences of Process Termination":
https://pubs.opengroup.org/onlinepubs/9699919799/functions/_Exit.html#tag_16_01_03_01
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It's not uncommon for one keysym to map to multiple keycodes. For
example, the "play" button on my keyboard sends keycode 172, but my
bluetooth headphones send keycode 208, both of which map back to
XF86AudioPlay:
% xmodmap -pke | grep XF86AudioPlay
keycode 172 = XF86AudioPlay XF86AudioPause XF86AudioPlay XF86AudioPause
keycode 208 = XF86AudioPlay NoSymbol XF86AudioPlay
keycode 215 = XF86AudioPlay NoSymbol XF86AudioPlay
This is a problem because the current code only grabs a single one of
these keycodes, which means that events for any other keycode also
mapping to the bound keysym will not be handled by dwm. In my case, this
means that binding XF86AudioPlay does the right thing and correctly
handles my keyboard's keys, but does nothing on my headphones. I'm not
the only person affected by this, there are other reports[0].
In order to fix this, we look at the mappings between keycodes and
keysyms at grabkeys() time and pick out all matching keycodes rather
than just the first one. The keypress() side of this doesn't need any
changes because the keycode gets converted back to a canonical keysym
before any action is taken.
0: https://github.com/cdown/dwm/issues/11
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This reverts commit c2b748e7931e5f28984efc236f9b1a212dbc65e8.
Revert back this change. It seems to not be an edge-case anymore since
multiple users have asked about this new behaviour now.
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~ green colours main theme
+ binding for increasing gap size
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in libXft 2.3.5
https://gitlab.freedesktop.org/xorg/lib/libxft/-/blob/libXft-2.3.5/NEWS
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Reasoning: Since 2011 dmenu has been capable of working out which
monitor currently has focus in a Xinerama setup, making the use
of the -m flag more or less redundant.
This is easily demonstrated by using dmenu in any other window
manager.
There used to be a nodmenu patch that provided these changes:
https://git.suckless.org/sites/commit/ed68e3629de4ef2ca2d3f8893a79fb570b4c0cbc.html
but this was removed on the basis that it was very easy to work
out and apply manually if needed.
The proposal here is to remove this dependency from dwm. The
mechanism of the dmenumon variable could be provided via a patch
if need be.
The edge case scenario that dmenu does not handle on its own, and
the effect of removing this mechanism, is that if the user trigger
focusmon via keybindings to change focus to another monitor that
has no clients, then dmenu will open on the monitor containing the
window with input focus (or the monitor with the mouse cursor if
no windows have input focus).
If this edge case is important to cover then this can be addressed
by setting input focus to selmon->barwin in the focus function if
there is no client to give focus to (rather than giving focus back
to the root window).
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pretty much all other variables are declared as const when they're not
modified.
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The purpose and reasoning behind the bar layout width (blw) variable
in dwm the way it is today may not be immediately obvious.
The use of the variable makes more sense when looking at commit
2ce37bc from 2009 where blw was initialised in the setup function
and it represented the maximum of all available layout symbols.
for(blw = i = 0; LENGTH(layouts) > 1 && i < LENGTH(layouts); i++) {
w = TEXTW(layouts[i].symbol);
blw = MAX(blw, w);
}
As such the layout symbol back then was fixed in size and both drawbar
and buttonpress depended on this variable.
The the way the blw variable is set today in drawbar means that it
merely caches the size of the layout symbol for the last bar drawn.
While unlikely to happen in practice it is possible that the last bar
drawn is not that of the currently selected monitor, which can result
in misaligned button clicks if there is a difference in layout symbol
width between monitors.
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