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authorAryadev Chavali <aryadev@aryadevchavali.com>2025-02-14 23:27:06 +0000
committerAryadev Chavali <aryadev@aryadevchavali.com>2025-02-14 23:27:06 +0000
commitd4e8f66c8bed16245328a010e55541d6265af5e0 (patch)
treef1717ec5397a24c0cc09f13d5a34b28155f7b718 /src/player.lisp
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Implement a read -> redeal -> print loop
Like REPL stands for Read -> Evaluate -> Print -> Loop, here we implement a similar loop which reads a set of indices for cards to remove from the user, redeals those cards then loops back. This keeps happening until either: - the user does not want to redeal (empty input) - there aren't enough cards for a redeal
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