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author | Aryadev Chavali <aryadev@aryadevchavali.com> | 2025-02-14 16:59:46 +0000 |
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committer | Aryadev Chavali <aryadev@aryadevchavali.com> | 2025-02-14 17:17:43 +0000 |
commit | f4b43031adf1094d007ce9e44b191255909d178c (patch) | |
tree | 838f8f2b2bd536f7bd44ddb13eaffce04102b26e /cantedraw.asd | |
parent | f8a834c0d24b1c57f14e9f86ec827aad73e4473e (diff) | |
download | cantedraw-f4b43031adf1094d007ce9e44b191255909d178c.tar.gz cantedraw-f4b43031adf1094d007ce9e44b191255909d178c.tar.bz2 cantedraw-f4b43031adf1094d007ce9e44b191255909d178c.zip |
Add a package for modelling cards
Time to do the fun non-yakshaving part. I'll start out by writing
some custom types for the objects of concern: ranks, suits, cards and
sets of cards.
Diffstat (limited to 'cantedraw.asd')
-rw-r--r-- | cantedraw.asd | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/cantedraw.asd b/cantedraw.asd index ede4524..653afb4 100644 --- a/cantedraw.asd +++ b/cantedraw.asd @@ -2,6 +2,7 @@ :components ((:file "packages") (:file "lib.macros") (:file "lib.functions") + (:file "model") (:file "main")) :build-operation "program-op" :build-pathname "bin/cantedraw" |