#+title: Alisp #+author: Aryadev Chavali #+date: 2025-08-20 #+filetags: :alisp: * Notes ** Overview ~alisp.h~ is a single header for the entire runtime. We'll also have a compiled shared library ~alisp.so~ which one may link against to get implementation. That's all that's necessary for one to write C code that targets our Lisp machine. We'll have a separate header + library for the compiler since that's not strictly necessary for transpiled C code to consume. This will transpile Lisp code into C, which uses the aforementioned ~alisp~ header and library to compile into a native executable. ** WIP How does transpiled code operate? My current idea is: we're transpiling into C for the actual Lisp code. User made functions can be transpiled into C functions, which we can mangle names for. Macros... I don't know, maybe we could have two function pointer tables so we know how to execute them? Then, we'll have an associated "descriptor" file which describes the functions we've transpiled. Bare minimum, this file has to have a "symbol name" to C mangled function name dictionary. We can also add other metadata as we need. *** TODO Deliberate on whether we compile into a shared library or not If we compile these C code objects into shared libraries, the descriptor needs to concern itself with code locations. This might be easier in a sense, since the code will already be compiled. ** WIP How do we call native code? When we're calling a natively compiled function, we can use this metadata mapping to call the C function. This native code will use our Lisp runtime, same as any other code, so it should be pretty seamless in that regard. But we'll need to set a calling convention in order to make calling into this seamless from a runtime perspective. * Tasks ** TODO Potentially optimise symbol table ingress :optimisation:design: Should we capitalise symbols? This way, we limit the symbol table's possible options a bit (potentially we could design a better hashing algorithm?) and it would be kinda like an actual Lisp. ** WIP Test containers constructors and destructors :test: Test if ~make_vec~ works with ~as_vec~, ~cons~ with ~as_cons~ AND ~CAR~, ~CDR~. We may need to think of effective ways to deal with NILs in ~car~ and ~cdr~. Maybe make functions as well as the macros so I can choose between them? ** TODO Test system registration of allocated units :test: In particular, does clean up work as we expect? Do we have situations where we may double free or not clean up something we should've? ** TODO Design garbage collection scheme :design:gc: Really, regardless of what I do, we need to have some kind of garbage collection header on whatever we allocate e.g. references if we reference count for GC. *** TODO Mark stage When some item is being used by another, we need a way to adjust the metadata such that the system is aware of it being used. For example, say I have X, Y as random allocated objects. Then I construct CONS(X, Y). Then, ref(X) and ref(Y) need to be incremented to say I'm using them. *** TODO Sweep Say I have an object that I construct, C. If ref(C) = 0, then C is no longer needed, and is free. There are two components to this: - we need a way of decrementing references if an object is no longer needed. - we need a way of running through everything we've allocated so far to figure out what's free to take away. Once we've filtered out what we don't need anymore, what should we do with them? Naive approach would be to just actually ~free~ the cells in question. But I think the next item may be a better idea. *** TODO Use previous allocations if they're free to use If we have no references to a cell, this cell is free to use. In other words, if I later allocate something of the same type, instead of allocating a new object, why not just use the one I've already got? This way, instead of deleting the memory or forgetting about it, we can reuse it. We need to be really careful to make sure our ref(X) is actually precise, we don't want to trample on the user's hard work. If we implement our "free cells" as a linked list, we'll essentially need to take items out of it when we decide to set it back up in the system. Similarly, if we classify something as unused during the sweep, we can add it to the free linked list. Question: should this be separate linked lists for each container type (i.e. one for conses, one for vectors) or just one big one? The main task for these free lists is just "can I get a cell or nah?". We'll analyse the time complexity of this task Former approach time complexity: - O(1) time to get a free cell since we just need to check the first item of the relevant free list (or if it's NIL, we know already) - O(1) worst case time if there isn't a free cell Latter approach time complexity: - Since we have ~get_tag~ it's O(1) time to check the type of the container. - Therefore, it would be worst case O(n) if the cell type we need is only at the end of the list, or if there isn't any cell of the type we need. Former approach is better time complexity wise, but latter is way better in terms of simplicity of code. Must deliberate. ** DONE Test value constructors and destructors :test: Test if ~make_int~ works with ~as_int,~ ~intern~ with ~as_sym~. Latter will require a symbol table.