/* file-handler.c * Created: 2023-08-25 * Author: Aryadev Chavali * Description: Implementations of writing and loading state from files */ #include #include #include "./lib.h" #define CHUNK_SIZE 1024 typedef struct Buffer { char *data; size_t used, available; } buffer_t; void buffer_init(buffer_t *buffer) { *buffer = (buffer_t){calloc(CHUNK_SIZE, sizeof(*buffer->data)), 0, CHUNK_SIZE}; } void buffer_realloc(buffer_t *buffer, size_t new_size) { buffer->data = realloc(buffer->data, new_size); buffer->available = new_size; } void buffer_tighten(buffer_t *buffer) { buffer->data = realloc(buffer->data, buffer->used + 1); buffer->data[buffer->used] = '\0'; buffer->available = buffer->used; } bool load_from_file(state_t *state, const char *filepath) { memset(state->data, 0, state->dwidth * state->dwidth); // Read file completely FILE *fp = fopen(filepath, "r"); buffer_t buffer; buffer_init(&buffer); size_t bytes_read = 0; while ((bytes_read = fread(buffer.data, sizeof(*buffer.data), CHUNK_SIZE, fp)) != 0) { buffer.used += bytes_read; buffer_realloc(&buffer, buffer.available + CHUNK_SIZE); } fclose(fp); buffer_tighten(&buffer); // Now parse it free(buffer.data); return true; } bool write_to_file(state_t *state, const char *filepath) {}