Age | Commit message (Collapse) | Author |
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Big bug with file handler: I can write data well, but reading it
causes some trace error which I cannot be bothered to fix. So I'll
just work on making the step function way more efficient.
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First line is the data width, then the sand particles of each cell per
row.
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+some file handlers for writing and reading (may help with very large
renders by doing them piecemeal when I can)
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Doing this experiment with threads shows a strong improvement in
render speed by separating "steps" from the direct render.
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Stopped presenting the simulation after a while.
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This will be useful for zooming in.
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Based on Wikipedia page colouring.
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Per iteration, increment the centre of the grid, and perform any
collapsing necessary (if >= 4 then sand pile "collapses" onto its
cardinal directions).
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Simple hello world in raylib, with a Makefile to do the compilation
for me!
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